Geyser/connector/src/main/java/org/geysermc/connector/network/session/GeyserSession.java

314 lines
12 KiB
Java

/*
* Copyright (c) 2019 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/
package org.geysermc.connector.network.session;
import com.flowpowered.math.vector.Vector2f;
import com.flowpowered.math.vector.Vector2i;
import com.flowpowered.math.vector.Vector3f;
import com.flowpowered.math.vector.Vector3i;
import com.github.steveice10.mc.auth.data.GameProfile;
import com.github.steveice10.mc.auth.exception.request.RequestException;
import com.github.steveice10.mc.protocol.MinecraftProtocol;
import com.github.steveice10.packetlib.Client;
import com.github.steveice10.packetlib.event.session.ConnectedEvent;
import com.github.steveice10.packetlib.event.session.DisconnectedEvent;
import com.github.steveice10.packetlib.event.session.PacketReceivedEvent;
import com.github.steveice10.packetlib.event.session.SessionAdapter;
import com.github.steveice10.packetlib.packet.Packet;
import com.github.steveice10.packetlib.tcp.TcpSessionFactory;
import com.nukkitx.protocol.bedrock.BedrockServerSession;
import com.nukkitx.protocol.bedrock.data.GamePublishSetting;
import com.nukkitx.protocol.bedrock.data.GameRule;
import com.nukkitx.protocol.bedrock.packet.PlayStatusPacket;
import com.nukkitx.protocol.bedrock.packet.StartGamePacket;
import com.nukkitx.protocol.bedrock.packet.TextPacket;
import lombok.Getter;
import lombok.Setter;
import org.geysermc.api.Player;
import org.geysermc.api.RemoteServer;
import org.geysermc.api.session.AuthData;
import org.geysermc.api.window.FormWindow;
import org.geysermc.connector.GeyserConnector;
import org.geysermc.connector.entity.PlayerEntity;
import org.geysermc.connector.entity.type.EntityType;
import org.geysermc.connector.inventory.PlayerInventory;
import org.geysermc.connector.network.session.cache.*;
import org.geysermc.connector.network.translators.Registry;
import org.geysermc.connector.utils.Toolbox;
import java.net.InetSocketAddress;
import java.util.UUID;
@Getter
public class GeyserSession implements Player {
@Getter
@Setter
private volatile boolean breaking;
@Getter
@Setter
private volatile boolean threadStop;
private final GeyserConnector connector;
private final BedrockServerSession upstream;
private RemoteServer remoteServer;
private Client downstream;
private AuthData authenticationData;
private PlayerEntity playerEntity;
private PlayerInventory inventory;
private ChunkCache chunkCache;
private EntityCache entityCache;
private InventoryCache inventoryCache;
private ScoreboardCache scoreboardCache;
private WindowCache windowCache;
private DataCache<Packet> javaPacketCache;
@Setter
private Vector2i lastChunkPosition = null;
@Setter
private int renderDistance;
private boolean loggedIn;
private boolean loggingIn;
@Setter
private boolean spawned;
private boolean closed;
@Getter
@Setter
private Thread breakThread;
public GeyserSession(GeyserConnector connector, BedrockServerSession bedrockServerSession) {
this.connector = connector;
this.upstream = bedrockServerSession;
this.chunkCache = new ChunkCache(this);
this.entityCache = new EntityCache(this);
this.inventoryCache = new InventoryCache(this);
this.scoreboardCache = new ScoreboardCache(this);
this.windowCache = new WindowCache(this);
this.playerEntity = new PlayerEntity(new GameProfile(UUID.randomUUID(), "unknown"), -1, 1, new Vector3f(0, 0, 0), new Vector3f(0, 0, 0), new Vector3f(0, 0, 0));
this.inventory = new PlayerInventory();
this.javaPacketCache = new DataCache<>();
this.spawned = false;
this.loggedIn = false;
this.inventoryCache.getInventories().put(0, inventory);
}
public void connect(RemoteServer remoteServer) {
// This has to be sent first so the player actually joins
startGame();
this.remoteServer = remoteServer;
if (!(connector.getConfig().getRemote().getAuthType().hashCode() == "online".hashCode())) {
connector.getLogger().info("Attempting to login using offline mode... authentication is disabled.");
authenticate(authenticationData.getName());
}
}
public void authenticate(String username) {
authenticate(username, "");
connector.addPlayer(this);
}
public void authenticate(String username, String password) {
if (loggedIn) {
connector.getLogger().severe(username + " is already logged in!");
return;
}
loggedIn = true;
// new thread so clients don't timeout
new Thread(() -> {
try {
MinecraftProtocol protocol;
if (password != null && !password.isEmpty()) {
protocol = new MinecraftProtocol(username, password);
} else {
protocol = new MinecraftProtocol(username);
}
downstream = new Client(remoteServer.getAddress(), remoteServer.getPort(), protocol, new TcpSessionFactory());
downstream.getSession().addListener(new SessionAdapter() {
@Override
public void connected(ConnectedEvent event) {
loggingIn = false;
loggedIn = true;
connector.getLogger().info(authenticationData.getName() + " (logged in as: " + protocol.getProfile().getName() + ")" + " has connected to remote java server on address " + remoteServer.getAddress());
playerEntity.setUuid(protocol.getProfile().getId());
playerEntity.setUsername(protocol.getProfile().getName());
}
@Override
public void disconnected(DisconnectedEvent event) {
loggingIn = false;
loggedIn = false;
connector.getLogger().info(authenticationData.getName() + " has disconnected from remote java server on address " + remoteServer.getAddress() + " because of " + event.getReason());
upstream.disconnect(event.getReason());
}
@Override
public void packetReceived(PacketReceivedEvent event) {
if (!closed)
Registry.JAVA.translate(event.getPacket().getClass(), event.getPacket(), GeyserSession.this);
}
});
downstream.getSession().connect();
} catch (RequestException ex) {
ex.printStackTrace();
}
}).start();
}
public void disconnect(String reason) {
if (!closed) {
loggedIn = false;
if (downstream != null && downstream.getSession() != null) {
downstream.getSession().disconnect(reason);
}
if (upstream != null && !upstream.isClosed()) {
upstream.disconnect(reason);
}
}
closed = true;
}
public boolean isClosed() {
return closed;
}
public void close() {
disconnect("Server closed.");
}
public void setAuthenticationData(AuthData authData) {
authenticationData = authData;
}
@Override
public String getName() {
return authenticationData.getName();
}
@Override
public void sendMessage(String message) {
TextPacket textPacket = new TextPacket();
textPacket.setPlatformChatId("");
textPacket.setSourceName("");
textPacket.setXuid("");
textPacket.setType(TextPacket.Type.CHAT);
textPacket.setNeedsTranslation(false);
textPacket.setMessage(message);
upstream.sendPacket(textPacket);
}
@Override
public void sendMessage(String[] messages) {
for (String message : messages) {
sendMessage(message);
}
}
public void sendForm(FormWindow window, int id) {
windowCache.showWindow(window, id);
}
@Override
public InetSocketAddress getSocketAddress() {
return this.upstream.getAddress();
}
public void sendForm(FormWindow window) {
windowCache.showWindow(window);
}
private void startGame() {
StartGamePacket startGamePacket = new StartGamePacket();
startGamePacket.setUniqueEntityId(playerEntity.getGeyserId());
startGamePacket.setRuntimeEntityId(playerEntity.getGeyserId());
startGamePacket.setPlayerGamemode(0);
startGamePacket.setPlayerPosition(new Vector3f(0, 69, 0));
startGamePacket.setRotation(new Vector2f(1, 1));
startGamePacket.setSeed(0);
startGamePacket.setDimensionId(playerEntity.getDimension());
startGamePacket.setGeneratorId(1);
startGamePacket.setLevelGamemode(0);
startGamePacket.setDifficulty(1);
startGamePacket.setDefaultSpawn(new Vector3i(0, 0, 0));
startGamePacket.setAcheivementsDisabled(true);
startGamePacket.setTime(0);
startGamePacket.setEduLevel(false);
startGamePacket.setEduFeaturesEnabled(false);
startGamePacket.setRainLevel(0);
startGamePacket.setLightningLevel(0);
startGamePacket.setMultiplayerGame(true);
startGamePacket.setBroadcastingToLan(true);
startGamePacket.getGamerules().add(new GameRule<>("showcoordinates", true));
startGamePacket.setPlatformBroadcastMode(GamePublishSetting.PUBLIC);
startGamePacket.setXblBroadcastMode(GamePublishSetting.PUBLIC);
startGamePacket.setCommandsEnabled(true);
startGamePacket.setTexturePacksRequired(false);
startGamePacket.setBonusChestEnabled(false);
startGamePacket.setStartingWithMap(false);
startGamePacket.setTrustingPlayers(true);
startGamePacket.setDefaultPlayerPermission(1);
startGamePacket.setServerChunkTickRange(4);
startGamePacket.setBehaviorPackLocked(false);
startGamePacket.setResourcePackLocked(false);
startGamePacket.setFromLockedWorldTemplate(false);
startGamePacket.setUsingMsaGamertagsOnly(false);
startGamePacket.setFromWorldTemplate(false);
startGamePacket.setWorldTemplateOptionLocked(false);
startGamePacket.setLevelId("world");
startGamePacket.setWorldName("world");
startGamePacket.setPremiumWorldTemplateId("00000000-0000-0000-0000-000000000000");
startGamePacket.setCurrentTick(0);
startGamePacket.setEnchantmentSeed(0);
startGamePacket.setMultiplayerCorrelationId("");
startGamePacket.setCachedPalette(Toolbox.CACHED_PALLETE);
startGamePacket.setItemEntries(Toolbox.ITEMS);
upstream.sendPacket(startGamePacket);
PlayStatusPacket playStatusPacket = new PlayStatusPacket();
playStatusPacket.setStatus(PlayStatusPacket.Status.PLAYER_SPAWN);
upstream.sendPacket(playStatusPacket);
}
}