Geyser/core/src/main/java/org/geysermc/geyser/entity/type/AbstractArrowEntity.java

78 lines
3.0 KiB
Java

/*
* Copyright (c) 2019-2022 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/
package org.geysermc.geyser.entity.type;
import com.github.steveice10.mc.protocol.data.game.entity.metadata.type.ByteEntityMetadata;
import com.github.steveice10.mc.protocol.data.game.entity.type.EntityType;
import org.cloudburstmc.math.vector.Vector3f;
import org.cloudburstmc.protocol.bedrock.data.entity.EntityFlag;
import org.geysermc.geyser.entity.GeyserEntityDefinition;
import org.geysermc.geyser.session.GeyserSession;
import java.util.UUID;
public class AbstractArrowEntity extends Entity {
public AbstractArrowEntity(GeyserSession session, int entityId, long geyserId, UUID uuid, GeyserEntityDefinition<?> definition, Vector3f position, Vector3f motion, float yaw, float pitch, float headYaw) {
super(session, entityId, geyserId, uuid, definition, position, motion, yaw, pitch, headYaw);
// Set the correct texture if using the resource pack
setFlag(EntityFlag.BRIBED, definition.entityType() == EntityType.SPECTRAL_ARROW);
setMotion(motion);
}
public void setArrowFlags(ByteEntityMetadata entityMetadata) {
byte data = entityMetadata.getPrimitiveValue();
setFlag(EntityFlag.CRITICAL, (data & 0x01) == 0x01);
}
// Ignore the rotation sent by the Java server since the
// Java client calculates the rotation from the motion
@Override
public void setYaw(float yaw) {
}
@Override
public void setPitch(float pitch) {
}
@Override
public void setHeadYaw(float headYaw) {
}
@Override
public void setMotion(Vector3f motion) {
super.setMotion(motion);
double horizontalSpeed = Math.sqrt(motion.getX() * motion.getX() + motion.getZ() * motion.getZ());
setYaw((float) Math.toDegrees(Math.atan2(motion.getX(), motion.getZ())));
setPitch((float) Math.toDegrees(Math.atan2(motion.getY(), horizontalSpeed)));
setHeadYaw(getYaw());
}
}