mirror of https://github.com/GeyserMC/Geyser.git
268 lines
11 KiB
Java
268 lines
11 KiB
Java
/*
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* Copyright (c) 2019-2022 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/Geyser
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*/
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package org.geysermc.geyser.session.cache;
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import com.github.steveice10.mc.protocol.data.game.advancement.Advancement;
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import com.github.steveice10.mc.protocol.packet.ingame.serverbound.inventory.ServerboundSeenAdvancementsPacket;
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import lombok.Getter;
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import lombok.Setter;
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import org.geysermc.cumulus.form.SimpleForm;
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import org.geysermc.geyser.level.GeyserAdvancement;
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import org.geysermc.geyser.session.GeyserSession;
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import org.geysermc.geyser.text.ChatColor;
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import org.geysermc.geyser.text.GeyserLocale;
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import org.geysermc.geyser.text.MinecraftLocale;
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import org.geysermc.geyser.translator.text.MessageTranslator;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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public class AdvancementsCache {
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/**
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* Stores the player's advancement progress
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*/
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@Getter
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private final Map<String, Map<String, Long>> storedAdvancementProgress = new HashMap<>();
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/**
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* Stores advancements for the player.
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*/
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@Getter
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private final Map<String, GeyserAdvancement> storedAdvancements = new HashMap<>();
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/**
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* Stores player's chosen advancement's ID and title for use in form creators.
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*/
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@Setter
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private String currentAdvancementCategoryId = null;
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private final GeyserSession session;
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public AdvancementsCache(GeyserSession session) {
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this.session = session;
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}
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/**
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* Build and send a form with all advancement categories
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*/
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public void buildAndShowMenuForm() {
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SimpleForm.Builder builder =
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SimpleForm.builder()
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.translator(MinecraftLocale::getLocaleString, session.locale())
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.title("gui.advancements");
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List<String> rootAdvancementIds = new ArrayList<>();
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for (Map.Entry<String, GeyserAdvancement> advancement : storedAdvancements.entrySet()) {
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if (advancement.getValue().getParentId() == null) { // No parent means this is a root advancement
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builder.button(MessageTranslator.convertMessage(advancement.getValue().getDisplayData().getTitle(), session.locale()));
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rootAdvancementIds.add(advancement.getKey());
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}
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}
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if (rootAdvancementIds.isEmpty()) {
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builder.content("advancements.empty");
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}
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builder.validResultHandler((response) -> {
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String id = rootAdvancementIds.get(response.clickedButtonId());
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if (!id.equals("")) {
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if (id.equals(currentAdvancementCategoryId)) {
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// The server thinks we are already on this tab
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buildAndShowListForm();
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} else {
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// Send a packet indicating that we intend to open this particular advancement window
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ServerboundSeenAdvancementsPacket packet = new ServerboundSeenAdvancementsPacket(id);
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session.sendDownstreamGamePacket(packet);
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// Wait for a response there
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}
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}
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});
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session.sendForm(builder);
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}
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/**
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* Build and send the list of advancements
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*/
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public void buildAndShowListForm() {
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GeyserAdvancement categoryAdvancement = storedAdvancements.get(currentAdvancementCategoryId);
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String language = session.locale();
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SimpleForm.Builder builder =
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SimpleForm.builder()
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.title(MessageTranslator.convertMessage(categoryAdvancement.getDisplayData().getTitle(), language))
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.content(MessageTranslator.convertMessage(categoryAdvancement.getDisplayData().getDescription(), language));
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List<GeyserAdvancement> visibleAdvancements = new ArrayList<>();
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if (currentAdvancementCategoryId != null) {
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for (GeyserAdvancement advancement : storedAdvancements.values()) {
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boolean earned = isEarned(advancement);
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if (earned || !advancement.getDisplayData().isHidden()) {
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if (advancement.getParentId() != null && currentAdvancementCategoryId.equals(advancement.getRootId(this))) {
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String color = earned ? advancement.getDisplayColor() : "";
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builder.button(color + MessageTranslator.convertMessage(advancement.getDisplayData().getTitle()) + '\n');
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visibleAdvancements.add(advancement);
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}
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}
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}
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}
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builder.button(GeyserLocale.getPlayerLocaleString("gui.back", language));
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builder.closedResultHandler(() -> {
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// Indicate that we have closed the current advancement tab
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session.sendDownstreamGamePacket(new ServerboundSeenAdvancementsPacket());
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}).validResultHandler((response) -> {
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if (response.clickedButtonId() < visibleAdvancements.size()) {
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GeyserAdvancement advancement = visibleAdvancements.get(response.clickedButtonId());
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buildAndShowInfoForm(advancement);
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} else {
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buildAndShowMenuForm();
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// Indicate that we have closed the current advancement tab
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session.sendDownstreamGamePacket(new ServerboundSeenAdvancementsPacket());
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}
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});
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session.sendForm(builder);
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}
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/**
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* Builds the advancement display info based on the chosen category
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*
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* @param advancement The advancement used to create the info display
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*/
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public void buildAndShowInfoForm(GeyserAdvancement advancement) {
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// Cache language for easier access
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String language = session.locale();
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boolean advancementHasProgress = advancement.getRequirements().size() > 1;
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int advancementProgress = getProgress(advancement);
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int advancementRequirements = advancement.getRequirements().size();
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boolean advancementEarned = advancementRequirements > 0
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&& advancementProgress >= advancementRequirements;
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String earned = advancementEarned ? "yes" : "no";
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String description = getColorFromAdvancementFrameType(advancement) + MessageTranslator.convertMessage(advancement.getDisplayData().getDescription(), language);
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String earnedString = GeyserLocale.getPlayerLocaleString("geyser.advancements.earned", language, MinecraftLocale.getLocaleString("gui." + earned, language));
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/*
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Layout will look like:
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(Form title) Stone Age
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(Description) Mine stone with your new pickaxe
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Earned: Yes
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Progress: 1/4 // When advancement has multiple requirements
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Parent Advancement: Minecraft // If relevant
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*/
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String content = description + "\n\n§f" + earnedString + "\n";
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if (advancementHasProgress) {
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// Only display progress with multiple requirements
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String progress = MinecraftLocale.getLocaleString("advancements.progress", language)
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.replaceFirst("%s", String.valueOf(advancementProgress))
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.replaceFirst("%s", String.valueOf(advancementRequirements));
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content += GeyserLocale.getPlayerLocaleString("geyser.advancements.progress", language, progress) + "\n";
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}
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if (!currentAdvancementCategoryId.equals(advancement.getParentId())) {
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// Only display the parent if it is not the category
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content += GeyserLocale.getPlayerLocaleString("geyser.advancements.parentid", language, MessageTranslator.convertMessage(storedAdvancements.get(advancement.getParentId()).getDisplayData().getTitle(), language));
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}
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session.sendForm(
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SimpleForm.builder()
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.title(MessageTranslator.convertMessage(advancement.getDisplayData().getTitle()))
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.content(content)
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.button(GeyserLocale.getPlayerLocaleString("gui.back", language))
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.validResultHandler((response) -> buildAndShowListForm())
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);
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}
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/**
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* Determine if this advancement has been earned.
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*
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* @param advancement the advancement to determine
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* @return true if the advancement has been earned.
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*/
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public boolean isEarned(GeyserAdvancement advancement) {
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if (advancement.getRequirements().isEmpty()) {
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// Minecraft handles this case, so we better as well
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return false;
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}
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// Progress should never be above requirements count, but you never know
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return getProgress(advancement) >= advancement.getRequirements().size();
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}
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/**
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* Determine the progress on an advancement.
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*
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* @param advancement the advancement to determine
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* @return the progress on the advancement.
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*/
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public int getProgress(GeyserAdvancement advancement) {
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if (advancement.getRequirements().isEmpty()) {
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// Minecraft handles this case
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return 0;
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}
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int progress = 0;
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Map<String, Long> progressMap = storedAdvancementProgress.get(advancement.getId());
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if (progressMap != null) {
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// Each advancement's requirement must be fulfilled
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// For example, [[zombie, blaze, skeleton]] means that one of those three categories must be achieved
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// But [[zombie], [blaze], [skeleton]] means that all three requirements must be completed
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for (List<String> requirements : advancement.getRequirements()) {
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for (String requirement : requirements) {
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Long obtained = progressMap.get(requirement);
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// -1 means that this particular component required for completing the advancement
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// has yet to be fulfilled
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if (obtained != null && !obtained.equals(-1L)) {
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progress++;
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}
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}
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}
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}
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return progress;
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}
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public String getColorFromAdvancementFrameType(GeyserAdvancement advancement) {
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if (advancement.getDisplayData().getAdvancementType() == Advancement.DisplayData.AdvancementType.CHALLENGE) {
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return ChatColor.DARK_PURPLE;
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}
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return ChatColor.GREEN; // Used for types TASK and GOAL
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}
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}
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