A bridge/proxy allowing you to connect to Minecraft: Java Edition servers with Minecraft: Bedrock edition. https://geysermc.org
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Camotoy c1a70c7754
Translate client-computed recipes (#1181)
* Translate client-computed recipes

A handful of recipes are complex enough on Java Edition that the client simply calculates them after getting an assurance that they are valid recipes. This PR stores those recipes in a Bedrock-compatible format in mappings, then generates the CraftingData information on startup to send to the Bedrock client when called. This fixes firework rocket and star crafting, and fixes leather armor and shulker box dyeing.

The recipe information for everything except leather armor was taken right from the Bedrock server. The leather armor had to be created separately (see https://github.com/DoctorMacc/LeatherDyeingCreation). There will be a slight visual difference in the crafting result preview if the armor is not perfectly dyed to one of the sixteen colors, but this is a visual issue that will persist unless we calculate every single possbile combination.

* Revert other changes

* Register shulker box recipes properly

* Add break

* Update mappings
2020-08-24 21:14:44 -05:00
.github Update bug report template (#954) 2020-07-14 23:21:13 +01:00
.idea/copyright Clean copyright message and update all files (#1053) 2020-07-30 15:10:15 -05:00
bootstrap Fix NPE if block data string isn't in mappings (#1172) 2020-08-21 12:02:09 -05:00
common Change version number to 1.1.0 2020-08-11 19:10:48 +01:00
connector Translate client-computed recipes (#1181) 2020-08-24 21:14:44 -05:00
screenshots Add more screenshots 2020-03-04 21:26:27 -06:00
.gitignore Fix Skin Caching and Fix Skin Restorer (#680) 2020-08-07 12:33:21 -04:00
.gitmodules Don't use 1.16 branch of mappings 2020-07-06 21:54:33 -04:00
CONTRIBUTING.md Update CONTRIBUTING.md (#940) 2020-07-14 17:29:08 -05:00
Jenkinsfile Remove javadoc stage as we no longer have a plugin api 2020-03-04 21:06:21 -06:00
LICENSE Update license headers 2020-01-08 21:05:42 -06:00
licenseheader.txt Update license headers 2020-01-08 21:05:42 -06:00
pom.xml Add the adventure-api maven repo 2020-07-06 23:41:54 +01:00
README.md Add smithing table to what's left to be added/fixed (#1187) 2020-08-23 11:29:02 -04:00

Geyser

forthebadge made-with-java

License: MIT Build Status Discord HitCount Crowdin

Geyser is a bridge between Minecraft: Bedrock Edition and Minecraft: Java Edition, closing the gap from those wanting to play true cross-platform.

Geyser is an open collaboration project by CubeCraft Games.

What is Geyser?

Geyser is a proxy, bridging the gap between Minecraft: Bedrock Edition and Minecraft: Java Edition servers. The ultimate goal of this project is to allow Minecraft: Bedrock Edition users to join Minecraft: Java Edition servers as seamlessly as possible. Please note, this project is still a work in progress and should not be used on production. Expect bugs!

Special thanks to the DragonProxy project for being a trailblazer in protocol translation and for all the team members who have now joined us here!

Currently supporting Minecraft Bedrock v1.16.x and Minecraft Java v1.16.2.

Setting Up

Take a look here for how to set up Geyser.

YouTube Video

What's Left to be Added/Fixed

  • The Following Inventories
    • Enchantment Table (as a proper GUI)
    • Beacon
    • Cartography Table
    • Stonecutter
    • Command Block
    • Structure Block
    • Horse Inventory
    • Loom
    • Smithing Table
  • Some Entity Flags

Compiling

  1. Clone the repo to your computer
  2. Install Maven
  3. Navigate to the Geyser root directory and run git submodule update --init --recursive. This downloads all the needed submodules for Geyser and is a crucial step in this process.
  4. Run mvn clean install and locate to the target folder.

Contributing

Any contributions are appreciated. Please feel free to reach out to us on Discord if you're interested in helping out with Geyser.

Libraries Used: