Geyser/connector/src/main/java/org/geysermc/connector/utils/Toolbox.java

88 lines
2.4 KiB
Java

package org.geysermc.connector.utils;
import com.fasterxml.jackson.annotation.JsonProperty;
import com.fasterxml.jackson.databind.ObjectMapper;
import com.fasterxml.jackson.databind.type.CollectionType;
import com.nukkitx.network.VarInts;
import com.nukkitx.protocol.bedrock.packet.StartGamePacket;
import com.nukkitx.protocol.bedrock.v361.BedrockUtils;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import java.io.IOException;
import java.io.InputStream;
import java.util.*;
public class Toolbox {
static {
InputStream stream = Toolbox.class.getClassLoader().getResourceAsStream("cached_pallete.json");
ObjectMapper mapper = new ObjectMapper();
ArrayList<LinkedHashMap<String, Object>> entries = new ArrayList<>();
try {
entries = mapper.readValue(stream, ArrayList.class);
} catch (Exception e) {
e.printStackTrace();
}
ByteBuf b = Unpooled.buffer();
VarInts.writeInt(b, entries.size());
for (Map<String, Object> e : entries) {
BedrockUtils.writeString(b, (String) e.get("name"));
b.writeShortLE((Integer) e.get("data"));
}
CACHED_PALLETE = b;
InputStream stream2 = Toolbox.class.getClassLoader().getResourceAsStream("items.json");
if (stream2 == null) {
throw new AssertionError("Items Table not found");
}
ObjectMapper mapper2 = new ObjectMapper();
ArrayList<HashMap> s = new ArrayList<>();
try {
s = mapper2.readValue(stream2, ArrayList.class);
} catch (Exception e) {
e.printStackTrace();
}
ArrayList<StartGamePacket.ItemEntry> l = new ArrayList<>();
for(HashMap e : s) {
l.add(new StartGamePacket.ItemEntry((String) e.get("name"), ((Integer) e.get("id")).shortValue()));
}
ITEMS = l;
ByteBuf serializer;
serializer = Unpooled.buffer();
serializer.writeShortLE(1);
ArraySerializer.writeVarIntByteArray(serializer, (chunkdata) -> {
PSPEStuff.writeEmptySubChunk(chunkdata);
chunkdata.writeZero(512);
chunkdata.writeZero(256);
chunkdata.writeByte(0);
});
EMPTY_CHUNK = MiscSerializer.readAllBytes(serializer);
}
public static final Collection<StartGamePacket.ItemEntry> ITEMS;
public static final ByteBuf CACHED_PALLETE;
public static final byte[] EMPTY_CHUNK;
}