Geyser/connector/src/main/java/org/geysermc/connector/network/translators/world/block/entity/SkullBlockEntityTranslator....

156 lines
6.8 KiB
Java

/*
* Copyright (c) 2019-2021 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/
package org.geysermc.connector.network.translators.world.block.entity;
import com.github.steveice10.mc.auth.data.GameProfile;
import com.github.steveice10.opennbt.tag.builtin.CompoundTag;
import com.github.steveice10.opennbt.tag.builtin.ListTag;
import com.github.steveice10.opennbt.tag.builtin.StringTag;
import com.nukkitx.math.vector.Vector3f;
import com.nukkitx.math.vector.Vector3i;
import com.nukkitx.nbt.NbtMapBuilder;
import com.nukkitx.protocol.bedrock.data.entity.EntityFlag;
import org.geysermc.connector.entity.player.SkullPlayerEntity;
import org.geysermc.connector.network.session.GeyserSession;
import org.geysermc.connector.network.translators.world.block.BlockStateValues;
import org.geysermc.connector.skin.SkinProvider;
import org.geysermc.connector.skin.SkullSkinManager;
import java.util.ArrayList;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.TimeUnit;
@BlockEntity(name = "Skull")
public class SkullBlockEntityTranslator extends BlockEntityTranslator implements RequiresBlockState {
public static boolean ALLOW_CUSTOM_SKULLS;
@Override
public void translateTag(NbtMapBuilder builder, CompoundTag tag, int blockState) {
byte skullVariant = BlockStateValues.getSkullVariant(blockState);
float rotation = BlockStateValues.getSkullRotation(blockState) * 22.5f;
// Just in case...
if (skullVariant == -1) {
skullVariant = 0;
}
builder.put("Rotation", rotation);
builder.put("SkullType", skullVariant);
}
public static CompletableFuture<GameProfile> getProfile(CompoundTag tag) {
if (tag.contains("SkullOwner")) {
CompoundTag owner = tag.get("SkullOwner");
CompoundTag properties = owner.get("Properties");
if (properties == null) {
return SkinProvider.requestTexturesFromUsername(owner);
}
ListTag textures = properties.get("textures");
LinkedHashMap<?,?> tag1 = (LinkedHashMap<?,?>) textures.get(0).getValue();
StringTag texture = (StringTag) tag1.get("Value");
List<GameProfile.Property> profileProperties = new ArrayList<>();
GameProfile gameProfile = new GameProfile(UUID.randomUUID(), "");
profileProperties.add(new GameProfile.Property("textures", texture.getValue()));
gameProfile.setProperties(profileProperties);
return CompletableFuture.completedFuture(gameProfile);
}
return CompletableFuture.completedFuture(null);
}
public static void spawnPlayer(GeyserSession session, CompoundTag tag, int blockState) {
int posX = (int) tag.get("x").getValue();
int posY = (int) tag.get("y").getValue();
int posZ = (int) tag.get("z").getValue();
float x = posX + .5f;
float y = posY - .01f;
float z = posZ + .5f;
float rotation;
byte floorRotation = BlockStateValues.getSkullRotation(blockState);
if (floorRotation == -1) {
// Wall skull
y += 0.25f;
rotation = BlockStateValues.getSkullWallDirections().get(blockState);
switch ((int) rotation) {
case 180 -> z += 0.24f; // North
case 0 -> z -= 0.24f; // South
case 90 -> x += 0.24f; // West
case 270 -> x -= 0.24f; // East
}
} else {
rotation = (180f + (floorRotation * 22.5f)) % 360;
}
Vector3i blockPosition = Vector3i.from(posX, posY, posZ);
Vector3f entityPosition = Vector3f.from(x, y, z);
Vector3f entityRotation = Vector3f.from(rotation, 0, rotation);
getProfile(tag).whenComplete((gameProfile, throwable) -> {
if (gameProfile == null) {
session.getConnector().getLogger().debug("Custom skull with invalid SkullOwner tag: " + blockPosition + " " + tag);
return;
}
if (session.getEventLoop().inEventLoop()) {
spawnPlayer(session, gameProfile, blockPosition, entityPosition, entityRotation, blockState);
} else {
session.executeInEventLoop(() -> spawnPlayer(session, gameProfile, blockPosition, entityPosition, entityRotation, blockState));
}
});
}
private static void spawnPlayer(GeyserSession session, GameProfile profile, Vector3i blockPosition,
Vector3f entityPosition, Vector3f entityRotation, int blockState) {
long geyserId = session.getEntityCache().getNextEntityId().incrementAndGet();
SkullPlayerEntity existingSkull = session.getSkullCache().get(blockPosition);
if (existingSkull != null) {
// Ensure that two skulls can't spawn on the same point
existingSkull.despawnEntity(session, blockPosition);
}
SkullPlayerEntity player = new SkullPlayerEntity(profile, geyserId, entityPosition, entityRotation, blockState);
// Cache entity
session.getSkullCache().put(blockPosition, player);
// Only send to session if we are initialized, otherwise it will happen then.
if (session.getUpstream().isInitialized()) {
player.spawnEntity(session);
SkullSkinManager.requestAndHandleSkin(player, session, (skin -> session.scheduleInEventLoop(() -> {
// Delay to minimize split-second "player" pop-in
player.getMetadata().getFlags().setFlag(EntityFlag.INVISIBLE, false);
player.updateBedrockMetadata(session);
}, 250, TimeUnit.MILLISECONDS)));
}
}
}