Geyser/connector/src/main/java/org/geysermc/connector/network/translators/java/entity/JavaEntityStatusTranslator....

247 lines
12 KiB
Java

/*
* Copyright (c) 2019-2021 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/
package org.geysermc.connector.network.translators.java.entity;
import com.github.steveice10.mc.protocol.packet.ingame.server.entity.ServerEntityStatusPacket;
import com.nukkitx.protocol.bedrock.data.LevelEventType;
import com.nukkitx.protocol.bedrock.data.SoundEvent;
import com.nukkitx.protocol.bedrock.data.entity.EntityData;
import com.nukkitx.protocol.bedrock.data.entity.EntityEventType;
import com.nukkitx.protocol.bedrock.data.inventory.ItemData;
import com.nukkitx.protocol.bedrock.packet.*;
import org.geysermc.connector.entity.Entity;
import org.geysermc.connector.entity.LivingEntity;
import org.geysermc.connector.entity.type.EntityType;
import org.geysermc.connector.network.session.GeyserSession;
import org.geysermc.connector.network.translators.PacketTranslator;
import org.geysermc.connector.network.translators.Translator;
import java.util.concurrent.ThreadLocalRandom;
@Translator(packet = ServerEntityStatusPacket.class)
public class JavaEntityStatusTranslator extends PacketTranslator<ServerEntityStatusPacket> {
@Override
public void translate(GeyserSession session, ServerEntityStatusPacket packet) {
Entity entity;
if (packet.getEntityId() == session.getPlayerEntity().getEntityId()) {
entity = session.getPlayerEntity();
} else {
entity = session.getEntityCache().getEntityByJavaId(packet.getEntityId());
}
if (entity == null)
return;
EntityEventPacket entityEventPacket = new EntityEventPacket();
entityEventPacket.setRuntimeEntityId(entity.getGeyserId());
switch (packet.getStatus()) {
case PLAYER_ENABLE_REDUCED_DEBUG:
session.setReducedDebugInfo(true);
return;
case PLAYER_DISABLE_REDUCED_DEBUG:
session.setReducedDebugInfo(false);
return;
case PLAYER_OP_PERMISSION_LEVEL_0:
session.setOpPermissionLevel(0);
session.sendAdventureSettings();
return;
case PLAYER_OP_PERMISSION_LEVEL_1:
session.setOpPermissionLevel(1);
session.sendAdventureSettings();
return;
case PLAYER_OP_PERMISSION_LEVEL_2:
session.setOpPermissionLevel(2);
session.sendAdventureSettings();
return;
case PLAYER_OP_PERMISSION_LEVEL_3:
session.setOpPermissionLevel(3);
session.sendAdventureSettings();
return;
case PLAYER_OP_PERMISSION_LEVEL_4:
session.setOpPermissionLevel(4);
session.sendAdventureSettings();
return;
// EntityEventType.HURT sends extra data depending on the type of damage. However this appears to have no visual changes
case LIVING_BURN:
case LIVING_DROWN:
case LIVING_HURT:
case LIVING_HURT_SWEET_BERRY_BUSH:
case LIVING_HURT_THORNS:
case LIVING_FREEZE:
entityEventPacket.setType(EntityEventType.HURT);
break;
case LIVING_DEATH:
entityEventPacket.setType(EntityEventType.DEATH);
if (entity.getEntityType() == EntityType.THROWN_EGG) {
LevelEventPacket particlePacket = new LevelEventPacket();
particlePacket.setType(LevelEventType.PARTICLE_ITEM_BREAK);
particlePacket.setData(session.getItemMappings().getStoredItems().egg().getBedrockId() << 16);
particlePacket.setPosition(entity.getPosition());
for (int i = 0; i < 6; i++) {
session.sendUpstreamPacket(particlePacket);
}
} else if (entity.getEntityType() == EntityType.SNOWBALL) {
LevelEventPacket particlePacket = new LevelEventPacket();
particlePacket.setType(LevelEventType.PARTICLE_SNOWBALL_POOF);
particlePacket.setPosition(entity.getPosition());
for (int i = 0; i < 8; i++) {
session.sendUpstreamPacket(particlePacket);
}
}
break;
case WOLF_SHAKE_WATER:
entityEventPacket.setType(EntityEventType.SHAKE_WETNESS);
break;
case PLAYER_FINISH_USING_ITEM:
entityEventPacket.setType(EntityEventType.USE_ITEM);
break;
case FISHING_HOOK_PULL_PLAYER:
// Player is pulled from a fishing rod
// The physics of this are clientside on Java
long pulledById = entity.getMetadata().getLong(EntityData.TARGET_EID);
if (session.getPlayerEntity().getGeyserId() == pulledById) {
Entity hookOwner = session.getEntityCache().getEntityByGeyserId(entity.getMetadata().getLong(EntityData.OWNER_EID));
if (hookOwner != null) {
// https://minecraft.gamepedia.com/Fishing_Rod#Hooking_mobs_and_other_entities
SetEntityMotionPacket motionPacket = new SetEntityMotionPacket();
motionPacket.setRuntimeEntityId(session.getPlayerEntity().getGeyserId());
motionPacket.setMotion(hookOwner.getPosition().sub(session.getPlayerEntity().getPosition()).mul(0.1f));
session.sendUpstreamPacket(motionPacket);
}
}
return;
case TAMEABLE_TAMING_FAILED:
entityEventPacket.setType(EntityEventType.TAME_FAILED);
break;
case TAMEABLE_TAMING_SUCCEEDED:
entityEventPacket.setType(EntityEventType.TAME_SUCCEEDED);
break;
case ZOMBIE_VILLAGER_CURE: // Played when a zombie bites the golden apple
LevelSoundEvent2Packet soundPacket = new LevelSoundEvent2Packet();
soundPacket.setSound(SoundEvent.REMEDY);
soundPacket.setPosition(entity.getPosition());
soundPacket.setExtraData(-1);
soundPacket.setIdentifier("");
soundPacket.setRelativeVolumeDisabled(false);
session.sendUpstreamPacket(soundPacket);
return;
case ANIMAL_EMIT_HEARTS:
entityEventPacket.setType(EntityEventType.LOVE_PARTICLES);
break;
case FIREWORK_EXPLODE:
entityEventPacket.setType(EntityEventType.FIREWORK_EXPLODE);
break;
case WITCH_EMIT_PARTICLES:
entityEventPacket.setType(EntityEventType.WITCH_HAT_MAGIC); //TODO: CHECK
break;
case TOTEM_OF_UNDYING_MAKE_SOUND:
entityEventPacket.setType(EntityEventType.CONSUME_TOTEM);
PlaySoundPacket playSoundPacket = new PlaySoundPacket();
playSoundPacket.setSound("random.totem");
playSoundPacket.setPosition(entity.getPosition());
playSoundPacket.setVolume(1.0F);
playSoundPacket.setPitch(1.0F + (ThreadLocalRandom.current().nextFloat() * 0.1F) - 0.05F);
session.sendUpstreamPacket(playSoundPacket);
break;
case SHEEP_GRAZE_OR_TNT_CART_EXPLODE:
if (entity.getEntityType() == EntityType.SHEEP) {
entityEventPacket.setType(EntityEventType.EAT_GRASS);
} else {
entityEventPacket.setType(EntityEventType.PRIME_TNT_MINECART);
}
break;
case IRON_GOLEM_HOLD_POPPY:
entityEventPacket.setType(EntityEventType.GOLEM_FLOWER_OFFER);
break;
case IRON_GOLEM_EMPTY_HAND:
entityEventPacket.setType(EntityEventType.GOLEM_FLOWER_WITHDRAW);
break;
case IRON_GOLEM_ATTACK:
if (entity.getEntityType() == EntityType.IRON_GOLEM) {
entityEventPacket.setType(EntityEventType.ATTACK_START);
}
break;
case RABBIT_JUMP_OR_MINECART_SPAWNER_DELAY_RESET:
if (entity.getEntityType() == EntityType.RABBIT) {
// This doesn't match vanilla Bedrock behavior but I'm unsure how to make it better
// I assume part of the problem is that Bedrock uses a duration and Java just says the rabbit is jumping
SetEntityDataPacket dataPacket = new SetEntityDataPacket();
dataPacket.getMetadata().put(EntityData.JUMP_DURATION, (byte) 3);
dataPacket.setRuntimeEntityId(entity.getGeyserId());
session.sendUpstreamPacket(dataPacket);
return;
}
break;
case LIVING_EQUIPMENT_BREAK_HEAD:
case LIVING_EQUIPMENT_BREAK_CHEST:
case LIVING_EQUIPMENT_BREAK_LEGS:
case LIVING_EQUIPMENT_BREAK_FEET:
case LIVING_EQUIPMENT_BREAK_MAIN_HAND:
case LIVING_EQUIPMENT_BREAK_OFF_HAND:
LevelSoundEvent2Packet equipmentBreakPacket = new LevelSoundEvent2Packet();
equipmentBreakPacket.setSound(SoundEvent.BREAK);
equipmentBreakPacket.setPosition(entity.getPosition());
equipmentBreakPacket.setExtraData(-1);
equipmentBreakPacket.setIdentifier("");
session.sendUpstreamPacket(equipmentBreakPacket);
return;
case PLAYER_SWAP_SAME_ITEM: // Not just used for players
if (entity instanceof LivingEntity livingEntity) {
ItemData newMainHand = livingEntity.getOffHand();
livingEntity.setOffHand(livingEntity.getHand());
livingEntity.setHand(newMainHand);
livingEntity.updateMainHand(session);
livingEntity.updateOffHand(session);
} else {
session.getConnector().getLogger().debug("Got status message to swap hands for a non-living entity.");
}
return;
case GOAT_LOWERING_HEAD:
if (entity.getEntityType() == EntityType.GOAT) {
entityEventPacket.setType(EntityEventType.ATTACK_START);
}
break;
case GOAT_STOP_LOWERING_HEAD:
if (entity.getEntityType() == EntityType.GOAT) {
entityEventPacket.setType(EntityEventType.ATTACK_STOP);
}
break;
case MAKE_POOF_PARTICLES:
if (entity instanceof LivingEntity) {
entityEventPacket.setType(EntityEventType.DEATH_SMOKE_CLOUD);
}
break;
}
if (entityEventPacket.getType() != null) {
session.sendUpstreamPacket(entityEventPacket);
}
}
}