mirror of https://github.com/GeyserMC/Geyser.git
182 lines
6.8 KiB
Java
182 lines
6.8 KiB
Java
/*
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* Copyright (c) 2019-2021 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/Geyser
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*/
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package org.geysermc.connector.entity.player;
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import com.github.steveice10.mc.auth.data.GameProfile;
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import com.github.steveice10.mc.protocol.data.game.entity.attribute.Attribute;
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import com.github.steveice10.mc.protocol.data.game.entity.attribute.AttributeType;
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import com.github.steveice10.mc.protocol.data.game.entity.metadata.EntityMetadata;
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import com.github.steveice10.mc.protocol.data.game.entity.metadata.Pose;
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import com.nukkitx.math.vector.Vector3f;
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import com.nukkitx.protocol.bedrock.data.AttributeData;
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import com.nukkitx.protocol.bedrock.data.entity.EntityFlag;
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import com.nukkitx.protocol.bedrock.packet.UpdateAttributesPacket;
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import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
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import lombok.Getter;
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import org.geysermc.connector.entity.attribute.GeyserAttributeType;
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import org.geysermc.connector.network.session.GeyserSession;
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import org.geysermc.connector.utils.AttributeUtils;
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import java.util.Collections;
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import java.util.List;
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import java.util.Map;
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import java.util.UUID;
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/**
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* The entity class specifically for a {@link GeyserSession}'s player.
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*/
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public class SessionPlayerEntity extends PlayerEntity {
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/**
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* Used to fix some inconsistencies, especially in respawning.
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*/
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@Getter
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protected final Map<GeyserAttributeType, AttributeData> attributes = new Object2ObjectOpenHashMap<>();
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/**
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* Whether to check for updated speed after all entity metadata has been processed
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*/
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private boolean refreshSpeed = false;
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private final GeyserSession session;
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public SessionPlayerEntity(GeyserSession session) {
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super(new GameProfile(UUID.randomUUID(), "unknown"), 1, 1, Vector3f.ZERO, Vector3f.ZERO, Vector3f.ZERO);
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valid = true;
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this.session = session;
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}
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@Override
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public void spawnEntity(GeyserSession session) {
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// Already logged in
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}
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@Override
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public void moveRelative(GeyserSession session, double relX, double relY, double relZ, Vector3f rotation, boolean isOnGround) {
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super.moveRelative(session, relX, relY, relZ, rotation, isOnGround);
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session.getCollisionManager().updatePlayerBoundingBox(this.position.down(entityType.getOffset()));
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}
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@Override
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public void setPosition(Vector3f position) {
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if (session != null) { // null during entity initialization
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session.getCollisionManager().updatePlayerBoundingBox(position);
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}
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super.setPosition(position);
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}
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/**
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* Set the player's position without applying an offset or moving the bounding box
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* This is used in BedrockMovePlayerTranslator which receives the player's position
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* with the offset pre-applied
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*
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* @param position the new position of the Bedrock player
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*/
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public void setPositionManual(Vector3f position) {
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this.position = position;
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}
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@Override
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public void updateBedrockMetadata(EntityMetadata entityMetadata, GeyserSession session) {
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super.updateBedrockMetadata(entityMetadata, session);
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if (entityMetadata.getId() == 0) {
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session.setSwimmingInWater((((byte) entityMetadata.getValue()) & 0x10) == 0x10 && metadata.getFlags().getFlag(EntityFlag.SPRINTING));
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refreshSpeed = true;
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} else if (entityMetadata.getId() == 6) {
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session.setPose((Pose) entityMetadata.getValue());
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refreshSpeed = true;
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}
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}
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public float getMaxHealth() {
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return maxHealth;
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}
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@Override
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public void setHealth(float health) {
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super.setHealth(health);
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}
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@Override
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protected void setAir(int amount) {
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if (amount == getMaxAir()) {
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super.setAir(0); // Hide the bubble counter from the UI for the player
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} else {
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super.setAir(amount);
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}
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}
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@Override
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public AttributeData createHealthAttribute() {
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// Max health must be divisible by two in bedrock
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if ((maxHealth % 2) == 1) {
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maxHealth += 1;
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}
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return super.createHealthAttribute();
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}
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@Override
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public void updateBedrockMetadata(GeyserSession session) {
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super.updateBedrockMetadata(session);
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if (refreshSpeed) {
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AttributeData speedAttribute = session.adjustSpeed();
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if (speedAttribute != null) {
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UpdateAttributesPacket attributesPacket = new UpdateAttributesPacket();
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attributesPacket.setRuntimeEntityId(geyserId);
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attributesPacket.setAttributes(Collections.singletonList(speedAttribute));
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session.sendUpstreamPacket(attributesPacket);
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}
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refreshSpeed = false;
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}
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}
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@Override
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protected void updateAttribute(Attribute javaAttribute, List<AttributeData> newAttributes) {
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if (javaAttribute.getType() == AttributeType.GENERIC_ATTACK_SPEED) {
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session.setAttackSpeed(AttributeUtils.calculateValue(javaAttribute));
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} else {
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super.updateAttribute(javaAttribute, newAttributes);
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}
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}
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@Override
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protected AttributeData calculateAttribute(Attribute javaAttribute, GeyserAttributeType type) {
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AttributeData attributeData = super.calculateAttribute(javaAttribute, type);
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if (javaAttribute.getType() == AttributeType.GENERIC_MOVEMENT_SPEED) {
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session.setOriginalSpeedAttribute(attributeData.getValue());
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AttributeData speedAttribute = session.adjustSpeed();
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if (speedAttribute != null) {
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// Overwrite the attribute with our own
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this.attributes.put(type, speedAttribute);
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return speedAttribute;
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}
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}
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this.attributes.put(type, attributeData);
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return attributeData;
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}
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}
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