mirror of https://github.com/GeyserMC/Geyser.git
32bbd8ae1c
This commit solves a couple issues: - Entities that don't implement LivingEntity don't need to bother with attributes - We don't need to cache all attributes for every entity - Mounted entities' hearts were inconsistent No entity as of this commit caches their attributes except for the player entity. |
||
---|---|---|
.. | ||
GeyserAttributeType.java |