Geyser/connector/src/main/java/org/geysermc/connector/network/translators/bedrock/BedrockNetworkStackLatencyT...

84 lines
3.7 KiB
Java

/*
* Copyright (c) 2019-2021 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/
package org.geysermc.connector.network.translators.bedrock;
import com.github.steveice10.mc.protocol.packet.ingame.client.ClientKeepAlivePacket;
import com.nukkitx.protocol.bedrock.data.AttributeData;
import com.nukkitx.protocol.bedrock.packet.NetworkStackLatencyPacket;
import com.nukkitx.protocol.bedrock.packet.UpdateAttributesPacket;
import org.geysermc.connector.entity.attribute.GeyserAttributeType;
import org.geysermc.connector.network.session.GeyserSession;
import org.geysermc.connector.network.translators.PacketTranslator;
import org.geysermc.connector.network.translators.Translator;
import org.geysermc.floodgate.util.DeviceOs;
import java.util.Collections;
import java.util.concurrent.TimeUnit;
/**
* Used to send the forwarded keep alive packet back to the server
*/
@Translator(packet = NetworkStackLatencyPacket.class)
public class BedrockNetworkStackLatencyTranslator extends PacketTranslator<NetworkStackLatencyPacket> {
@Override
public void translate(GeyserSession session, NetworkStackLatencyPacket packet) {
long pingId;
// so apparently, as of 1.16.200
// PS4 divides the network stack latency timestamp FOR US!!!
// WTF
if (session.getClientData().getDeviceOs().equals(DeviceOs.PS4)) {
pingId = packet.getTimestamp();
} else {
pingId = packet.getTimestamp() / 1000;
}
// negative timestamps are used as hack to fix the url image loading bug
if (packet.getTimestamp() > 0) {
if (session.getConnector().getConfig().isForwardPlayerPing()) {
ClientKeepAlivePacket keepAlivePacket = new ClientKeepAlivePacket(pingId);
session.sendDownstreamPacket(keepAlivePacket);
}
return;
}
// Hack to fix the url image loading bug
UpdateAttributesPacket attributesPacket = new UpdateAttributesPacket();
attributesPacket.setRuntimeEntityId(session.getPlayerEntity().getGeyserId());
AttributeData attribute = session.getPlayerEntity().getAttributes().get(GeyserAttributeType.EXPERIENCE_LEVEL);
if (attribute != null) {
attributesPacket.setAttributes(Collections.singletonList(attribute));
} else {
attributesPacket.setAttributes(Collections.singletonList(GeyserAttributeType.EXPERIENCE_LEVEL.getAttribute(0)));
}
session.getConnector().getGeneralThreadPool().schedule(
() -> session.sendUpstreamPacket(attributesPacket),
500, TimeUnit.MILLISECONDS);
}
}