Geyser/connector/src/main/java/org/geysermc/connector/network/translators/java/JavaJoinGameTranslator.java

118 lines
5.7 KiB
Java

/*
* Copyright (c) 2019-2021 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/
package org.geysermc.connector.network.translators.java;
import com.github.steveice10.mc.protocol.data.game.entity.player.HandPreference;
import com.github.steveice10.mc.protocol.data.game.setting.ChatVisibility;
import com.github.steveice10.mc.protocol.data.game.setting.SkinPart;
import com.github.steveice10.mc.protocol.packet.ingame.client.ClientPluginMessagePacket;
import com.github.steveice10.mc.protocol.packet.ingame.client.ClientSettingsPacket;
import com.github.steveice10.mc.protocol.packet.ingame.server.ServerJoinGamePacket;
import com.nukkitx.protocol.bedrock.data.GameRuleData;
import com.nukkitx.protocol.bedrock.data.PlayerPermission;
import com.nukkitx.protocol.bedrock.packet.*;
import org.geysermc.connector.common.AuthType;
import org.geysermc.connector.entity.player.PlayerEntity;
import org.geysermc.connector.network.session.GeyserSession;
import org.geysermc.connector.network.translators.PacketTranslator;
import org.geysermc.connector.network.translators.Translator;
import org.geysermc.connector.utils.ChunkUtils;
import org.geysermc.connector.utils.DimensionUtils;
import org.geysermc.connector.utils.PluginMessageUtils;
import java.util.Arrays;
import java.util.List;
@Translator(packet = ServerJoinGamePacket.class)
public class JavaJoinGameTranslator extends PacketTranslator<ServerJoinGamePacket> {
private static final List<SkinPart> SKIN_PART_VALUES = Arrays.asList(SkinPart.values());
@Override
public void translate(ServerJoinGamePacket packet, GeyserSession session) {
PlayerEntity entity = session.getPlayerEntity();
entity.setEntityId(packet.getEntityId());
// If the player is already initialized and a join game packet is sent, they
// are swapping servers
String newDimension = DimensionUtils.getNewDimension(packet.getDimension());
if (session.isSpawned()) {
String fakeDim = DimensionUtils.getTemporaryDimension(session.getDimension(), newDimension);
DimensionUtils.switchDimension(session, fakeDim);
session.getWorldCache().removeScoreboard();
}
session.setWorldName(packet.getWorldName());
session.getTagCache().clear();
AdventureSettingsPacket bedrockPacket = new AdventureSettingsPacket();
bedrockPacket.setUniqueEntityId(session.getPlayerEntity().getGeyserId());
bedrockPacket.setPlayerPermission(PlayerPermission.MEMBER);
session.sendUpstreamPacket(bedrockPacket);
PlayStatusPacket playStatus = new PlayStatusPacket();
playStatus.setStatus(PlayStatusPacket.Status.LOGIN_SUCCESS);
// session.sendPacket(playStatus);
SetPlayerGameTypePacket playerGameTypePacket = new SetPlayerGameTypePacket();
playerGameTypePacket.setGamemode(packet.getGameMode().ordinal());
session.sendUpstreamPacket(playerGameTypePacket);
session.setGameMode(packet.getGameMode());
SetEntityDataPacket entityDataPacket = new SetEntityDataPacket();
entityDataPacket.setRuntimeEntityId(entity.getGeyserId());
entityDataPacket.getMetadata().putAll(entity.getMetadata());
session.sendUpstreamPacket(entityDataPacket);
// Send if client should show respawn screen
GameRulesChangedPacket gamerulePacket = new GameRulesChangedPacket();
gamerulePacket.getGameRules().add(new GameRuleData<>("doimmediaterespawn", !packet.isEnableRespawnScreen()));
session.sendUpstreamPacket(gamerulePacket);
session.setReducedDebugInfo(packet.isReducedDebugInfo());
session.setRenderDistance(packet.getViewDistance());
// We need to send our skin parts to the server otherwise java sees us with no hat, jacket etc
String locale = session.getLocale();
ClientSettingsPacket clientSettingsPacket = new ClientSettingsPacket(locale, (byte) session.getRenderDistance(), ChatVisibility.FULL, true, SKIN_PART_VALUES, HandPreference.RIGHT_HAND, false);
session.sendDownstreamPacket(clientSettingsPacket);
session.sendDownstreamPacket(new ClientPluginMessagePacket("minecraft:brand", PluginMessageUtils.getGeyserBrandData()));
// register the plugin messaging channels used in Floodgate
if (session.getRemoteAuthType() == AuthType.FLOODGATE) {
session.sendDownstreamPacket(new ClientPluginMessagePacket("minecraft:register", PluginMessageUtils.getFloodgateRegisterData()));
}
if (!newDimension.equals(session.getDimension())) {
DimensionUtils.switchDimension(session, newDimension);
}
ChunkUtils.applyDimensionHeight(session, packet.getDimension());
}
}