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* Add ConnectionRequestEvent and implement it * Add debug message and use InetSocketAddress instead of string * Provide both proxy and real client ip And add some minor javadocs * Make ProxyIp nullable * Apply changes from pr Co-authored-by: rtm516 <rtm516@users.noreply.github.com> * Apply changes from pr Co-authored-by: rtm516 <rtm516@users.noreply.github.com> * Apply changes from pr Co-authored-by: rtm516 <rtm516@users.noreply.github.com> * Bump API version * Dont JiJ common on mod platforms --------- Co-authored-by: rtm516 <rtm516@users.noreply.github.com> Co-authored-by: Kas-tle <26531652+Kas-tle@users.noreply.github.com>
12 lines
301 B
Properties
12 lines
301 B
Properties
# Gradle settings
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org.gradle.jvmargs=-Xmx4G
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org.gradle.daemon=false
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org.gradle.parallel=true
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org.gradle.caching=true
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org.gradle.vfs.watch=false
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group=org.geysermc
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id=geyser
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version=2.2.3-SNAPSHOT
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description=Allows for players from Minecraft: Bedrock Edition to join Minecraft: Java Edition servers.
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