Geyser/core/src/main/java/org/geysermc/geyser/entity/type/living/monster/ZombieVillagerEntity.java

91 lines
4.2 KiB
Java

/*
* Copyright (c) 2019-2022 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/
package org.geysermc.geyser.entity.type.living.monster;
import org.checkerframework.checker.nullness.qual.NonNull;
import org.cloudburstmc.math.vector.Vector3f;
import org.cloudburstmc.protocol.bedrock.data.entity.EntityDataTypes;
import org.cloudburstmc.protocol.bedrock.data.entity.EntityFlag;
import org.geysermc.geyser.entity.EntityDefinition;
import org.geysermc.geyser.entity.type.living.merchant.VillagerEntity;
import org.geysermc.geyser.inventory.GeyserItemStack;
import org.geysermc.geyser.item.Items;
import org.geysermc.geyser.session.GeyserSession;
import org.geysermc.geyser.util.InteractionResult;
import org.geysermc.geyser.util.InteractiveTag;
import org.geysermc.mcprotocollib.protocol.data.game.entity.metadata.EntityMetadata;
import org.geysermc.mcprotocollib.protocol.data.game.entity.metadata.VillagerData;
import org.geysermc.mcprotocollib.protocol.data.game.entity.metadata.type.BooleanEntityMetadata;
import org.geysermc.mcprotocollib.protocol.data.game.entity.player.Hand;
import java.util.UUID;
public class ZombieVillagerEntity extends ZombieEntity {
public ZombieVillagerEntity(GeyserSession session, int entityId, long geyserId, UUID uuid, EntityDefinition<?> definition, Vector3f position, Vector3f motion, float yaw, float pitch, float headYaw) {
super(session, entityId, geyserId, uuid, definition, position, motion, yaw, pitch, headYaw);
}
public void setTransforming(BooleanEntityMetadata entityMetadata) {
setFlag(EntityFlag.IS_TRANSFORMING, entityMetadata.getPrimitiveValue());
setFlag(EntityFlag.SHAKING, isShaking());
}
public void setZombieVillagerData(EntityMetadata<VillagerData, ?> entityMetadata) {
VillagerData villagerData = entityMetadata.getValue();
dirtyMetadata.put(EntityDataTypes.VARIANT, VillagerEntity.getBedrockProfession(villagerData.getProfession())); // Actually works properly with the OptionalPack
dirtyMetadata.put(EntityDataTypes.MARK_VARIANT, VillagerEntity.getBedrockRegion(villagerData.getType()));
// Used with the OptionalPack
dirtyMetadata.put(EntityDataTypes.TRADE_TIER, villagerData.getLevel() - 1);
}
@Override
protected boolean isShaking() {
return getFlag(EntityFlag.IS_TRANSFORMING) || super.isShaking();
}
@NonNull
@Override
protected InteractiveTag testMobInteraction(@NonNull Hand hand, @NonNull GeyserItemStack itemInHand) {
if (itemInHand.asItem() == Items.GOLDEN_APPLE) {
return InteractiveTag.CURE;
} else {
return super.testMobInteraction(hand, itemInHand);
}
}
@NonNull
@Override
protected InteractionResult mobInteract(@NonNull Hand hand, @NonNull GeyserItemStack itemInHand) {
if (itemInHand.asItem() == Items.GOLDEN_APPLE) {
// The client doesn't know if the entity has weakness as that's not usually sent over the network
return InteractionResult.CONSUME;
} else {
return super.mobInteract(hand, itemInHand);
}
}
}