Geyser/core/src/main/java/org/geysermc/geyser/translator/sound/BlockSoundInteractionTransl...

117 lines
4.8 KiB
Java

/*
* Copyright (c) 2019-2022 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/
package org.geysermc.geyser.translator.sound;
import org.cloudburstmc.math.vector.Vector3f;
import org.geysermc.geyser.inventory.GeyserItemStack;
import org.geysermc.geyser.registry.Registries;
import org.geysermc.geyser.session.GeyserSession;
import org.geysermc.mcprotocollib.protocol.data.game.entity.player.GameMode;
import org.geysermc.mcprotocollib.protocol.data.game.item.component.DataComponentType;
import java.util.Map;
/**
* Sound interaction handler for when a block is right-clicked.
*/
public interface BlockSoundInteractionTranslator extends SoundInteractionTranslator<String> {
/**
* Handles the block interaction when a player
* right-clicks a block.
*
* @param session the session interacting with the block
* @param position the position of the block
* @param identifier the identifier of the block
*/
static void handleBlockInteraction(GeyserSession session, Vector3f position, String identifier) {
// If we need to get the hand identifier, only get it once and save it to a variable
String handIdentifier = null;
for (Map.Entry<SoundTranslator, SoundInteractionTranslator<?>> interactionEntry : Registries.SOUND_TRANSLATORS.get().entrySet()) {
if (!(interactionEntry.getValue() instanceof BlockSoundInteractionTranslator)) {
continue;
}
if (interactionEntry.getKey().blocks().length != 0) {
boolean contains = false;
for (String blockIdentifier : interactionEntry.getKey().blocks()) {
if (identifier.contains(blockIdentifier)) {
contains = true;
break;
}
}
if (!contains) continue;
}
GeyserItemStack itemInHand = session.getPlayerInventory().getItemInHand();
if (interactionEntry.getKey().items().length != 0) {
if (itemInHand.isEmpty()) {
continue;
}
if (handIdentifier == null) {
handIdentifier = itemInHand.asItem().javaIdentifier();
}
boolean contains = false;
for (String itemIdentifier : interactionEntry.getKey().items()) {
if (handIdentifier.contains(itemIdentifier)) {
contains = true;
break;
}
}
if (!contains) continue;
}
if (session.isSneaking() && !interactionEntry.getKey().ignoreSneakingWhileHolding()) {
if (!itemInHand.isEmpty()) {
continue;
}
}
((BlockSoundInteractionTranslator) interactionEntry.getValue()).translate(session, position, identifier);
}
}
/**
* Determines if the adventure gamemode would prevent this item from actually succeeding
*/
static boolean canInteract(GeyserSession session, GeyserItemStack itemInHand, String blockIdentifier) {
if (session.getGameMode() != GameMode.ADVENTURE) {
// There are no restrictions on the item
return true;
}
var canPlaceOn = itemInHand.getComponent(DataComponentType.CAN_PLACE_ON);
if (canPlaceOn == null || canPlaceOn.getPredicates().isEmpty()) {
// Component doesn't exist - no restrictions apply.
return true;
}
for (var blockPredicate : canPlaceOn.getPredicates()) {
// I don't want to deal with this right now. TODO
}
// The block in world is not present in the CanPlaceOn tag on the item
return false;
}
}