mirror of
https://github.com/GeyserMC/Geyser.git
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256 lines
9.2 KiB
Java
256 lines
9.2 KiB
Java
/*
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* Copyright (c) 2019-2022 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/Geyser
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*/
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package org.geysermc.geyser.entity.type.player;
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import com.github.steveice10.mc.protocol.data.game.entity.attribute.Attribute;
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import com.github.steveice10.mc.protocol.data.game.entity.attribute.AttributeType;
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import com.github.steveice10.mc.protocol.data.game.entity.metadata.GlobalPos;
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import com.github.steveice10.mc.protocol.data.game.entity.metadata.Pose;
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import com.github.steveice10.mc.protocol.data.game.entity.metadata.type.ByteEntityMetadata;
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import com.nukkitx.math.vector.Vector3f;
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import com.nukkitx.protocol.bedrock.data.AttributeData;
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import com.nukkitx.protocol.bedrock.data.entity.EntityData;
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import com.nukkitx.protocol.bedrock.data.entity.EntityFlag;
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import com.nukkitx.protocol.bedrock.packet.UpdateAttributesPacket;
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import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
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import lombok.Getter;
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import org.geysermc.geyser.entity.attribute.GeyserAttributeType;
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import org.geysermc.geyser.registry.type.ItemMapping;
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import org.geysermc.geyser.session.GeyserSession;
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import org.geysermc.geyser.util.AttributeUtils;
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import org.geysermc.geyser.util.DimensionUtils;
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import javax.annotation.Nullable;
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import java.util.Collections;
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import java.util.List;
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import java.util.Map;
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import java.util.UUID;
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/**
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* The entity class specifically for a {@link GeyserSession}'s player.
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*/
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public class SessionPlayerEntity extends PlayerEntity {
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/**
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* Used to fix some inconsistencies, especially in respawning.
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*/
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@Getter
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protected final Map<GeyserAttributeType, AttributeData> attributes = new Object2ObjectOpenHashMap<>();
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/**
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* Whether to check for updated speed after all entity metadata has been processed
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*/
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private boolean refreshSpeed = false;
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/**
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* Used in PlayerInputTranslator for movement checks.
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*/
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@Getter
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private boolean isRidingInFront;
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/**
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* Used for villager inventory emulation.
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*/
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private int fakeTradeXp;
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public SessionPlayerEntity(GeyserSession session) {
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super(session, -1, 1, null, Vector3f.ZERO, Vector3f.ZERO, 0, 0, 0, null, null);
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valid = true;
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}
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@Override
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protected void setClientSideSilent() {
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// Do nothing, since we want the session player to hear their own footstep sounds for example.
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}
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@Override
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public void spawnEntity() {
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// Already logged in
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}
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@Override
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public void moveRelative(double relX, double relY, double relZ, float yaw, float pitch, float headYaw, boolean isOnGround) {
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super.moveRelative(relX, relY, relZ, yaw, pitch, headYaw, isOnGround);
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session.getCollisionManager().updatePlayerBoundingBox(this.position.down(definition.offset()));
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}
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@Override
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public void setPosition(Vector3f position) {
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if (valid) { // Don't update during session init
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session.getCollisionManager().updatePlayerBoundingBox(position);
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}
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super.setPosition(position);
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}
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/**
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* Set the player's position without applying an offset or moving the bounding box
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* This is used in BedrockMovePlayerTranslator which receives the player's position
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* with the offset pre-applied
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*
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* @param position the new position of the Bedrock player
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*/
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public void setPositionManual(Vector3f position) {
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this.position = position;
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}
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@Override
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public void setFlags(ByteEntityMetadata entityMetadata) {
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super.setFlags(entityMetadata);
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byte flags = entityMetadata.getPrimitiveValue();
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session.setSwimmingInWater((flags & 0x10) == 0x10 && (flags & 0x08) == 0x08);
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refreshSpeed = true;
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}
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/**
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* Since 1.19.40, the client must be re-informed of its bounding box on respawn
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* See https://github.com/GeyserMC/Geyser/issues/3370
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*/
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public void updateBoundingBox() {
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dirtyMetadata.put(EntityData.BOUNDING_BOX_HEIGHT, getBoundingBoxHeight());
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dirtyMetadata.put(EntityData.BOUNDING_BOX_WIDTH, getBoundingBoxWidth());
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updateBedrockMetadata();
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}
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@Override
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public boolean setBoundingBoxHeight(float height) {
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if (super.setBoundingBoxHeight(height)) {
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if (valid) { // Don't update during session init
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session.getCollisionManager().updatePlayerBoundingBox();
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}
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return true;
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}
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return false;
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}
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@Override
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public void setPose(Pose pose) {
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super.setPose(pose);
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session.setPose(pose);
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refreshSpeed = true;
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}
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public float getMaxHealth() {
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return maxHealth;
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}
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public float getHealth() {
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return this.health;
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}
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public void setHealth(float health) {
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this.health = health;
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}
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@Override
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protected void setAirSupply(int amount) {
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if (amount == getMaxAir()) {
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super.setAirSupply(0); // Hide the bubble counter from the UI for the player
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} else {
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super.setAirSupply(amount);
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}
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}
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@Override
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public void setRiderSeatPosition(Vector3f position) {
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super.setRiderSeatPosition(position);
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this.isRidingInFront = position != null && position.getX() > 0;
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}
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public void addFakeTradeExperience(int tradeXp) {
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fakeTradeXp += tradeXp;
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dirtyMetadata.put(EntityData.TRADE_XP, fakeTradeXp);
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}
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@Override
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public AttributeData createHealthAttribute() {
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// Max health must be divisible by two in bedrock
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if ((maxHealth % 2) == 1) {
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maxHealth += 1;
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}
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return super.createHealthAttribute();
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}
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@Override
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protected boolean hasShield(boolean offhand, ItemMapping shieldMapping) {
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// Must be overridden to point to the player's inventory cache
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if (offhand) {
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return session.getPlayerInventory().getOffhand().getJavaId() == shieldMapping.getJavaId();
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} else {
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return session.getPlayerInventory().getItemInHand().getJavaId() == shieldMapping.getJavaId();
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}
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}
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@Override
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public void updateBedrockMetadata() {
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super.updateBedrockMetadata();
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if (refreshSpeed) {
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AttributeData speedAttribute = session.adjustSpeed();
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if (speedAttribute != null) {
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UpdateAttributesPacket attributesPacket = new UpdateAttributesPacket();
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attributesPacket.setRuntimeEntityId(geyserId);
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attributesPacket.setAttributes(Collections.singletonList(speedAttribute));
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session.sendUpstreamPacket(attributesPacket);
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}
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refreshSpeed = false;
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}
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}
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@Override
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protected void updateAttribute(Attribute javaAttribute, List<AttributeData> newAttributes) {
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if (javaAttribute.getType() == AttributeType.Builtin.GENERIC_ATTACK_SPEED) {
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session.setAttackSpeed(AttributeUtils.calculateValue(javaAttribute));
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} else {
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super.updateAttribute(javaAttribute, newAttributes);
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}
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}
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@Override
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protected AttributeData calculateAttribute(Attribute javaAttribute, GeyserAttributeType type) {
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AttributeData attributeData = super.calculateAttribute(javaAttribute, type);
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if (javaAttribute.getType() == AttributeType.Builtin.GENERIC_MOVEMENT_SPEED) {
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session.setOriginalSpeedAttribute(attributeData.getValue());
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AttributeData speedAttribute = session.adjustSpeed();
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if (speedAttribute != null) {
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// Overwrite the attribute with our own
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this.attributes.put(type, speedAttribute);
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return speedAttribute;
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}
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}
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this.attributes.put(type, attributeData);
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return attributeData;
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}
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public void setLastDeathPosition(@Nullable GlobalPos pos) {
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if (pos != null) {
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dirtyMetadata.put(EntityData.PLAYER_LAST_DEATH_POS, pos.getPosition());
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dirtyMetadata.put(EntityData.PLAYER_LAST_DEATH_DIMENSION, DimensionUtils.javaToBedrock(pos.getDimension()));
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dirtyMetadata.put(EntityData.PLAYER_HAS_DIED, (byte) 1);
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} else {
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dirtyMetadata.put(EntityData.PLAYER_HAS_DIED, (byte) 0);
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}
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}
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}
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