Geyser/connector/src/main/java/org/geysermc/connector/network/translators/java/JavaDeclareCommandsTranslat...

435 lines
19 KiB
Java

/*
* Copyright (c) 2019-2021 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/
package org.geysermc.connector.network.translators.java;
import com.github.steveice10.mc.protocol.data.game.command.CommandNode;
import com.github.steveice10.mc.protocol.data.game.command.CommandParser;
import com.github.steveice10.mc.protocol.packet.ingame.server.ServerDeclareCommandsPacket;
import com.nukkitx.protocol.bedrock.data.command.CommandData;
import com.nukkitx.protocol.bedrock.data.command.CommandEnumData;
import com.nukkitx.protocol.bedrock.data.command.CommandParam;
import com.nukkitx.protocol.bedrock.data.command.CommandParamData;
import com.nukkitx.protocol.bedrock.packet.AvailableCommandsPacket;
import it.unimi.dsi.fastutil.Hash;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet;
import it.unimi.dsi.fastutil.objects.Object2ObjectOpenCustomHashMap;
import lombok.Getter;
import lombok.ToString;
import net.kyori.adventure.text.format.NamedTextColor;
import org.geysermc.connector.GeyserConnector;
import org.geysermc.connector.entity.type.EntityType;
import org.geysermc.connector.network.session.GeyserSession;
import org.geysermc.connector.network.translators.PacketTranslator;
import org.geysermc.connector.network.translators.Translator;
import org.geysermc.connector.network.translators.item.Enchantment;
import org.geysermc.connector.network.translators.item.ItemRegistry;
import org.geysermc.connector.network.translators.world.block.BlockTranslator;
import java.util.*;
@Translator(packet = ServerDeclareCommandsPacket.class)
public class JavaDeclareCommandsTranslator extends PacketTranslator<ServerDeclareCommandsPacket> {
private static final String[] ENUM_BOOLEAN = {"true", "false"};
private static final String[] VALID_COLORS;
private static final String[] VALID_SCOREBOARD_SLOTS;
private static final Hash.Strategy<CommandParamData[][]> PARAM_STRATEGY = new Hash.Strategy<CommandParamData[][]>() {
@Override
public int hashCode(CommandParamData[][] o) {
return Arrays.deepHashCode(o);
}
@Override
public boolean equals(CommandParamData[][] a, CommandParamData[][] b) {
if (a == b) return true;
if (a == null || b == null) return false;
if (a.length != b.length) return false;
for (int i = 0; i < a.length; i++) {
CommandParamData[] a1 = a[i];
CommandParamData[] b1 = b[i];
if (a1.length != b1.length) return false;
for (int j = 0; j < a1.length; j++) {
if (!a1[j].equals(b1[j])) return false;
}
}
return true;
}
};
static {
List<String> validColors = new ArrayList<>(NamedTextColor.NAMES.keys());
validColors.add("reset");
VALID_COLORS = validColors.toArray(new String[0]);
List<String> teamOptions = new ArrayList<>(Arrays.asList("list", "sidebar", "belowName"));
for (String color : NamedTextColor.NAMES.keys()) {
teamOptions.add("sidebar.team." + color);
}
VALID_SCOREBOARD_SLOTS = teamOptions.toArray(new String[0]);
}
@Override
public void translate(ServerDeclareCommandsPacket packet, GeyserSession session) {
// Don't send command suggestions if they are disabled
if (!session.getConnector().getConfig().isCommandSuggestions()) {
session.getConnector().getLogger().debug("Not sending translated command suggestions as they are disabled.");
// Send an empty packet so Bedrock doesn't override /help with its own, built-in help command.
AvailableCommandsPacket emptyPacket = new AvailableCommandsPacket();
session.sendUpstreamPacket(emptyPacket);
return;
}
CommandNode[] nodes = packet.getNodes();
List<CommandData> commandData = new ArrayList<>();
IntSet commandNodes = new IntOpenHashSet();
Set<String> knownAliases = new HashSet<>();
Map<CommandParamData[][], Set<String>> commands = new Object2ObjectOpenCustomHashMap<>(PARAM_STRATEGY);
Int2ObjectMap<List<CommandNode>> commandArgs = new Int2ObjectOpenHashMap<>();
// Get the first node, it should be a root node
CommandNode rootNode = nodes[packet.getFirstNodeIndex()];
// Loop through the root nodes to get all commands
for (int nodeIndex : rootNode.getChildIndices()) {
CommandNode node = nodes[nodeIndex];
// Make sure we don't have duplicated commands (happens if there is more than 1 root node)
if (!commandNodes.add(nodeIndex) || !knownAliases.add(node.getName().toLowerCase())) continue;
// Get and update the commandArgs list with the found arguments
if (node.getChildIndices().length >= 1) {
for (int childIndex : node.getChildIndices()) {
commandArgs.computeIfAbsent(nodeIndex, ArrayList::new).add(nodes[childIndex]);
}
}
// Get and parse all params
CommandParamData[][] params = getParams(nodes[nodeIndex], nodes);
// Insert the alias name into the command list
commands.computeIfAbsent(params, index -> new HashSet<>()).add(node.getName().toLowerCase());
}
// The command flags, not sure what these do apart from break things
List<CommandData.Flag> flags = Collections.emptyList();
// Loop through all the found commands
for (Map.Entry<CommandParamData[][], Set<String>> entry : commands.entrySet()) {
String commandName = entry.getValue().iterator().next(); // We know this has a value
// Create a basic alias
CommandEnumData aliases = new CommandEnumData(commandName + "Aliases", entry.getValue().toArray(new String[0]), false);
// Build the completed command and add it to the final list
CommandData data = new CommandData(commandName, session.getConnector().getCommandManager().getDescription(commandName), flags, (byte) 0, aliases, entry.getKey());
commandData.add(data);
}
// Add our commands to the AvailableCommandsPacket for the bedrock client
AvailableCommandsPacket availableCommandsPacket = new AvailableCommandsPacket();
availableCommandsPacket.getCommands().addAll(commandData);
session.getConnector().getLogger().debug("Sending command packet of " + commandData.size() + " commands");
// Finally, send the commands to the client
session.sendUpstreamPacket(availableCommandsPacket);
}
/**
* Build the command parameter array for the given command
*
* @param commandNode The command to build the parameters for
* @param allNodes Every command node
* @return An array of parameter option arrays
*/
private static CommandParamData[][] getParams(CommandNode commandNode, CommandNode[] allNodes) {
// Check if the command is an alias and redirect it
if (commandNode.getRedirectIndex() != -1) {
GeyserConnector.getInstance().getLogger().debug("Redirecting command " + commandNode.getName() + " to " + allNodes[commandNode.getRedirectIndex()].getName());
commandNode = allNodes[commandNode.getRedirectIndex()];
}
if (commandNode.getChildIndices().length >= 1) {
// Create the root param node and build all the children
ParamInfo rootParam = new ParamInfo(commandNode, null);
rootParam.buildChildren(allNodes);
List<CommandParamData[]> treeData = rootParam.getTree();
return treeData.toArray(new CommandParamData[0][]);
}
return new CommandParamData[0][0];
}
/**
* Convert Java edition command types to Bedrock edition
*
* @param parser Command type to convert
* @return Bedrock parameter data type
*/
private static Object mapCommandType(CommandParser parser) {
if (parser == null) {
return CommandParam.STRING;
}
switch (parser) {
case FLOAT:
case ROTATION:
case DOUBLE:
return CommandParam.FLOAT;
case INTEGER:
return CommandParam.INT;
case ENTITY:
case GAME_PROFILE:
return CommandParam.TARGET;
case BLOCK_POS:
return CommandParam.BLOCK_POSITION;
case COLUMN_POS:
case VEC3:
return CommandParam.POSITION;
case MESSAGE:
return CommandParam.MESSAGE;
case NBT:
case NBT_COMPOUND_TAG:
case NBT_TAG:
case NBT_PATH:
return CommandParam.JSON;
case RESOURCE_LOCATION:
case FUNCTION:
return CommandParam.FILE_PATH;
case BOOL:
return ENUM_BOOLEAN;
case OPERATION: // ">=", "==", etc
return CommandParam.OPERATOR;
case BLOCK_STATE:
return BlockTranslator.getAllBlockIdentifiers();
case ITEM_STACK:
return ItemRegistry.ITEM_NAMES;
case ITEM_ENCHANTMENT:
return Enchantment.ALL_JAVA_IDENTIFIERS; //TODO: inventory branch use Java enums
case ENTITY_SUMMON:
return EntityType.ALL_JAVA_IDENTIFIERS;
case COLOR:
return VALID_COLORS;
case SCOREBOARD_SLOT:
return VALID_SCOREBOARD_SLOTS;
default:
return CommandParam.STRING;
}
}
@Getter
@ToString
private static class ParamInfo {
private final CommandNode paramNode;
private final CommandParamData paramData;
private final List<ParamInfo> children;
/**
* Create a new parameter info object
*
* @param paramNode CommandNode the parameter is for
* @param paramData The existing parameters for the command
*/
public ParamInfo(CommandNode paramNode, CommandParamData paramData) {
this.paramNode = paramNode;
this.paramData = paramData;
this.children = new ArrayList<>();
}
/**
* Build the array of all the child parameters (recursive)
*
* @param allNodes Every command node
*/
public void buildChildren(CommandNode[] allNodes) {
for (int paramID : paramNode.getChildIndices()) {
CommandNode paramNode = allNodes[paramID];
if (paramNode.getParser() == null) {
boolean foundCompatible = false;
for (int i = 0; i < children.size(); i++) {
ParamInfo enumParamInfo = children.get(i);
// Check to make sure all descending nodes of this command are compatible - otherwise, create a new overload
if (isCompatible(allNodes, enumParamInfo.getParamNode(), paramNode)) {
foundCompatible = true;
// Extend the current list of enum values
String[] enumOptions = Arrays.copyOf(enumParamInfo.getParamData().getEnumData().getValues(), enumParamInfo.getParamData().getEnumData().getValues().length + 1);
enumOptions[enumOptions.length - 1] = paramNode.getName();
// Re-create the command using the updated values
CommandEnumData enumData = new CommandEnumData(enumParamInfo.getParamData().getEnumData().getName(), enumOptions, false);
children.set(i, new ParamInfo(enumParamInfo.getParamNode(), new CommandParamData(enumParamInfo.getParamData().getName(), this.paramNode.isExecutable(), enumData, null, null, Collections.emptyList())));
break;
}
}
if (!foundCompatible) {
// Create a new subcommand with this exact type
CommandEnumData enumData = new CommandEnumData(paramNode.getName(), new String[]{paramNode.getName()}, false);
// On setting optional:
// isExecutable is defined as a node "constitutes a valid command."
// Therefore, any children of the parameter must simply be optional.
children.add(new ParamInfo(paramNode, new CommandParamData(paramNode.getName(), this.paramNode.isExecutable(), enumData, null, null, Collections.emptyList())));
}
} else {
// Put the non-enum param into the list
Object mappedType = mapCommandType(paramNode.getParser());
CommandEnumData enumData = null;
CommandParam type = null;
if (mappedType instanceof String[]) {
enumData = new CommandEnumData(paramNode.getParser().name().toLowerCase(), (String[]) mappedType, false);
} else {
type = (CommandParam) mappedType;
}
// IF enumData != null:
// In game, this will show up like <paramNode.getName(): enumData.getName()>
// So if paramNode.getName() == "value" and enumData.getName() == "bool": <value: bool>
children.add(new ParamInfo(paramNode, new CommandParamData(paramNode.getName(), this.paramNode.isExecutable(), enumData, type, null, Collections.emptyList())));
}
}
// Recursively build all child options
for (ParamInfo child : children) {
child.buildChildren(allNodes);
}
}
/**
* Comparing CommandNode type a and b, determine if they are in the same overload.
* <p>
* Take the <code>gamerule</code> command, and let's present three "subcommands" you can perform:
*
* <ul>
* <li><code>gamerule doDaylightCycle true</code></li>
* <li><code>gamerule announceAdvancements false</code></li>
* <li><code>gamerule randomTickSpeed 3</code></li>
* </ul>
*
* While all three of them are indeed part of the same command, the command setting randomTickSpeed parses an int,
* while the others use boolean. In Bedrock, this should be presented as a separate overload to indicate that this
* does something a little different.
* <p>
* Therefore, this function will return <code>true</code> if the first two are compared, as they use the same
* parsers. If the third is compared with either of the others, this function will return <code>false</code>.
* <p>
* Here's an example of how the above would be presented to Bedrock (as of 1.16.200). Notice how the top two <code>CommandParamData</code>
* classes of each array are identical in type, but the following class is different:
* <pre>
* overloads=[
* [
* CommandParamData(name=doDaylightCycle, optional=false, enumData=CommandEnumData(name=announceAdvancements, values=[announceAdvancements, doDaylightCycle], isSoft=false), type=STRING, postfix=null, options=[])
* CommandParamData(name=value, optional=false, enumData=CommandEnumData(name=value, values=[true, false], isSoft=false), type=null, postfix=null, options=[])
* ]
* [
* CommandParamData(name=randomTickSpeed, optional=false, enumData=CommandEnumData(name=randomTickSpeed, values=[randomTickSpeed], isSoft=false), type=STRING, postfix=null, options=[])
* CommandParamData(name=value, optional=false, enumData=null, type=INT, postfix=null, options=[])
* ]
* ]
* </pre>
*
* @return if these two can be merged into one overload.
*/
private boolean isCompatible(CommandNode[] allNodes, CommandNode a, CommandNode b) {
if (a == b) return true;
if (a.getParser() != b.getParser()) return false;
if (a.getChildIndices().length != b.getChildIndices().length) return false;
for (int i = 0; i < a.getChildIndices().length; i++) {
boolean hasSimilarity = false;
CommandNode a1 = allNodes[a.getChildIndices()[i]];
// Search "b" until we find a child that matches this one
for (int j = 0; j < b.getChildIndices().length; j++) {
if (isCompatible(allNodes, a1, allNodes[b.getChildIndices()[j]])) {
hasSimilarity = true;
break;
}
}
if (!hasSimilarity) {
return false;
}
}
return true;
}
/**
* Get the tree of every parameter node (recursive)
*
* @return List of parameter options arrays for the command
*/
public List<CommandParamData[]> getTree() {
List<CommandParamData[]> treeParamData = new ArrayList<>();
for (ParamInfo child : children) {
// Get the tree from the child
List<CommandParamData[]> childTree = child.getTree();
// Un-pack the tree append the child node to it and push into the list
for (CommandParamData[] subChild : childTree) {
CommandParamData[] tmpTree = new CommandParamData[subChild.length + 1];
tmpTree[0] = child.getParamData();
System.arraycopy(subChild, 0, tmpTree, 1, subChild.length);
treeParamData.add(tmpTree);
}
// If we have no more child parameters just the child
if (childTree.size() == 0) {
treeParamData.add(new CommandParamData[] { child.getParamData() });
}
}
return treeParamData;
}
}
}