Geyser/connector/src/main/java/org/geysermc/connector/entity/living/animal/horse/LlamaEntity.java

82 lines
3.8 KiB
Java

/*
* Copyright (c) 2019-2021 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/
package org.geysermc.connector.entity.living.animal.horse;
import com.github.steveice10.mc.protocol.data.game.entity.metadata.EntityMetadata;
import com.nukkitx.math.vector.Vector3f;
import com.nukkitx.protocol.bedrock.data.entity.EntityData;
import com.nukkitx.protocol.bedrock.data.inventory.ItemData;
import com.nukkitx.protocol.bedrock.packet.MobArmorEquipmentPacket;
import org.geysermc.connector.entity.type.EntityType;
import org.geysermc.connector.network.session.GeyserSession;
import org.geysermc.connector.network.translators.world.block.BlockTranslator;
public class LlamaEntity extends ChestedHorseEntity {
public LlamaEntity(long entityId, long geyserId, EntityType entityType, Vector3f position, Vector3f motion, Vector3f rotation) {
super(entityId, geyserId, entityType, position, motion, rotation);
metadata.put(EntityData.CONTAINER_STRENGTH_MODIFIER, 3); // Presumably 3 slots for every 1 strength
}
@Override
public void updateBedrockMetadata(EntityMetadata entityMetadata, GeyserSession session) {
// Strength
if (entityMetadata.getId() == 19) {
metadata.put(EntityData.STRENGTH, entityMetadata.getValue());
}
// Color equipped on the llama
if (entityMetadata.getId() == 20) {
// Bedrock treats llama decoration as armor
MobArmorEquipmentPacket equipmentPacket = new MobArmorEquipmentPacket();
equipmentPacket.setRuntimeEntityId(getGeyserId());
// -1 means no armor
if ((int) entityMetadata.getValue() != -1) {
// The damage value is the dye color that Java sends us
// The item is always going to be a carpet
equipmentPacket.setChestplate(ItemData.builder()
.id(BlockTranslator.CARPET)
.damage((int) entityMetadata.getValue())
.count(1)
.build());
} else {
equipmentPacket.setChestplate(ItemData.AIR);
}
// Required to fill out the rest of the equipment or Bedrock ignores it, including above else statement if removing armor
equipmentPacket.setBoots(ItemData.AIR);
equipmentPacket.setHelmet(ItemData.AIR);
equipmentPacket.setLeggings(ItemData.AIR);
session.sendUpstreamPacket(equipmentPacket);
}
// Color of the llama
if (entityMetadata.getId() == 21) {
metadata.put(EntityData.VARIANT, entityMetadata.getValue());
}
super.updateBedrockMetadata(entityMetadata, session);
}
}