Geyser/core/src/main/java/org/geysermc/geyser/entity/type/BoatEntity.java

219 lines
9.0 KiB
Java

/*
* Copyright (c) 2019-2022 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/
package org.geysermc.geyser.entity.type;
import com.github.steveice10.mc.protocol.data.game.entity.metadata.type.BooleanEntityMetadata;
import com.github.steveice10.mc.protocol.data.game.entity.metadata.type.IntEntityMetadata;
import com.github.steveice10.mc.protocol.data.game.entity.player.Hand;
import com.nukkitx.math.vector.Vector3f;
import com.nukkitx.protocol.bedrock.data.entity.EntityData;
import com.nukkitx.protocol.bedrock.packet.AnimatePacket;
import com.nukkitx.protocol.bedrock.packet.MoveEntityAbsolutePacket;
import lombok.Getter;
import org.geysermc.geyser.entity.GeyserEntityDefinition;
import org.geysermc.geyser.entity.EntityDefinitions;
import org.geysermc.geyser.session.GeyserSession;
import org.geysermc.geyser.util.InteractionResult;
import org.geysermc.geyser.util.InteractiveTag;
import java.util.UUID;
import java.util.concurrent.TimeUnit;
public class BoatEntity extends Entity {
/**
* Required when IS_BUOYANT is sent in order for boats to work in the water. <br>
*
* Taken from BDS 1.16.200, with the modification of <code>simulate_waves</code> since Java doesn't bob the boat up and down
* like Bedrock.
*/
private static final String BUOYANCY_DATA = "{\"apply_gravity\":true,\"base_buoyancy\":1.0,\"big_wave_probability\":0.02999999932944775," +
"\"big_wave_speed\":10.0,\"drag_down_on_buoyancy_removed\":0.0,\"liquid_blocks\":[\"minecraft:water\"," +
"\"minecraft:flowing_water\"],\"simulate_waves\":false}";
private boolean isPaddlingLeft;
private float paddleTimeLeft;
private boolean isPaddlingRight;
private float paddleTimeRight;
/**
* Saved for using the "pick" functionality on a boat.
*/
@Getter
private int variant;
// Looks too fast and too choppy with 0.1f, which is how I believe the Microsoftian client handles it
private final float ROWING_SPEED = 0.05f;
public BoatEntity(GeyserSession session, int entityId, long geyserId, UUID uuid, GeyserEntityDefinition<?> definition, Vector3f position, Vector3f motion, float yaw, float pitch, float headYaw) {
// Initial rotation is incorrect
super(session, entityId, geyserId, uuid, definition, position.add(0d, definition.offset(), 0d), motion, yaw + 90, 0, yaw + 90);
// Required to be able to move on land 1.16.200+ or apply gravity not in the water 1.16.100+
dirtyMetadata.put(EntityData.IS_BUOYANT, (byte) 1);
dirtyMetadata.put(EntityData.BUOYANCY_DATA, BUOYANCY_DATA);
}
@Override
public void moveAbsolute(Vector3f position, float yaw, float pitch, float headYaw, boolean isOnGround, boolean teleported) {
// We don't include the rotation (y) as it causes the boat to appear sideways
setPosition(position.add(0d, this.definition.offset(), 0d));
setYaw(yaw + 90);
setHeadYaw(yaw + 90);
setOnGround(isOnGround);
MoveEntityAbsolutePacket moveEntityPacket = new MoveEntityAbsolutePacket();
moveEntityPacket.setRuntimeEntityId(geyserId);
if (session.getPlayerEntity().getVehicle() == this && session.getPlayerEntity().isRidingInFront()) {
// Minimal glitching when ClientboundMoveVehiclePacket is sent
moveEntityPacket.setPosition(position.up(EntityDefinitions.PLAYER.offset() - this.definition.offset()));
} else {
moveEntityPacket.setPosition(this.position);
}
moveEntityPacket.setRotation(getBedrockRotation());
moveEntityPacket.setOnGround(isOnGround);
moveEntityPacket.setTeleported(teleported);
session.sendUpstreamPacket(moveEntityPacket);
}
/**
* Move the boat without making the adjustments needed to translate from Java
*/
public void moveAbsoluteWithoutAdjustments(Vector3f position, float yaw, boolean isOnGround, boolean teleported) {
super.moveAbsolute(position, yaw, 0, yaw, isOnGround, teleported);
}
@Override
public void moveRelative(double relX, double relY, double relZ, float yaw, float pitch, float headYaw, boolean isOnGround) {
super.moveRelative(relX, relY, relZ, yaw, 0, yaw, isOnGround);
}
@Override
public void updatePositionAndRotation(double moveX, double moveY, double moveZ, float yaw, float pitch, boolean isOnGround) {
moveRelative(moveX, moveY, moveZ, yaw + 90, pitch, isOnGround);
}
@Override
public void updateRotation(float yaw, float pitch, boolean isOnGround) {
moveRelative(0, 0, 0, yaw + 90, 0, 0, isOnGround);
}
public void setVariant(IntEntityMetadata entityMetadata) {
variant = entityMetadata.getPrimitiveValue();
dirtyMetadata.put(EntityData.VARIANT, variant);
}
public void setPaddlingLeft(BooleanEntityMetadata entityMetadata) {
isPaddlingLeft = entityMetadata.getPrimitiveValue();
if (isPaddlingLeft) {
// Java sends simply "true" and "false" (is_paddling_left), Bedrock keeps sending packets as you're rowing
// This is an asynchronous method that emulates Bedrock rowing until "false" is sent.
paddleTimeLeft = 0f;
if (!this.passengers.isEmpty()) {
// Get the entity by the first stored passenger and convey motion in this manner
Entity entity = this.passengers.get(0);
if (entity != null) {
updateLeftPaddle(session, entity);
}
}
} else {
// Indicate that the row position should be reset
dirtyMetadata.put(EntityData.ROW_TIME_LEFT, 0.0f);
}
}
public void setPaddlingRight(BooleanEntityMetadata entityMetadata) {
isPaddlingRight = entityMetadata.getPrimitiveValue();
if (isPaddlingRight) {
paddleTimeRight = 0f;
if (!this.passengers.isEmpty()) {
Entity entity = this.passengers.get(0);
if (entity != null) {
updateRightPaddle(session, entity);
}
}
} else {
dirtyMetadata.put(EntityData.ROW_TIME_RIGHT, 0.0f);
}
}
@Override
protected InteractiveTag testInteraction(Hand hand) {
if (session.isSneaking()) {
return InteractiveTag.NONE;
} else if (passengers.size() < 2) {
return InteractiveTag.BOARD_BOAT;
} else {
return InteractiveTag.NONE;
}
}
@Override
public InteractionResult interact(Hand hand) {
if (session.isSneaking()) {
return InteractionResult.PASS;
} else {
// TODO: the client also checks for "out of control" ticks
return InteractionResult.SUCCESS;
}
}
private void updateLeftPaddle(GeyserSession session, Entity rower) {
if (isPaddlingLeft) {
paddleTimeLeft += ROWING_SPEED;
sendAnimationPacket(session, rower, AnimatePacket.Action.ROW_LEFT, paddleTimeLeft);
session.scheduleInEventLoop(() ->
updateLeftPaddle(session, rower),
100,
TimeUnit.MILLISECONDS
);
}
}
private void updateRightPaddle(GeyserSession session, Entity rower) {
if (isPaddlingRight) {
paddleTimeRight += ROWING_SPEED;
sendAnimationPacket(session, rower, AnimatePacket.Action.ROW_RIGHT, paddleTimeRight);
session.scheduleInEventLoop(() ->
updateRightPaddle(session, rower),
100,
TimeUnit.MILLISECONDS
);
}
}
private void sendAnimationPacket(GeyserSession session, Entity rower, AnimatePacket.Action action, float rowTime) {
AnimatePacket packet = new AnimatePacket();
packet.setRuntimeEntityId(rower.getGeyserId());
packet.setAction(action);
packet.setRowingTime(rowTime);
session.sendUpstreamPacket(packet);
}
}