Geyser/core/src/main/java/org/geysermc/geyser/entity/type/PaintingEntity.java

94 lines
4.0 KiB
Java

/*
* Copyright (c) 2019-2022 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/
package org.geysermc.geyser.entity.type;
import com.github.steveice10.mc.protocol.data.game.entity.metadata.type.ObjectEntityMetadata;
import com.github.steveice10.mc.protocol.data.game.entity.object.Direction;
import com.nukkitx.math.vector.Vector3f;
import com.nukkitx.protocol.bedrock.packet.AddPaintingPacket;
import org.geysermc.geyser.entity.EntityDefinition;
import org.geysermc.geyser.level.PaintingType;
import org.geysermc.geyser.session.GeyserSession;
import java.util.UUID;
public class PaintingEntity extends Entity {
private static final double OFFSET = -0.46875;
private final Direction direction;
public PaintingEntity(GeyserSession session, int entityId, long geyserId, UUID uuid, EntityDefinition<?> definition, Vector3f position, Vector3f motion, float yaw, float pitch, float headYaw, Direction direction) {
super(session, entityId, geyserId, uuid, definition, position, motion, yaw, pitch, headYaw);
this.direction = direction;
}
@Override
public void spawnEntity() {
// Wait until we get the metadata needed
}
public void setPaintingType(ObjectEntityMetadata<com.github.steveice10.mc.protocol.data.game.entity.type.PaintingType> entityMetadata) {
PaintingType type = PaintingType.getByPaintingType(entityMetadata.getValue());
AddPaintingPacket addPaintingPacket = new AddPaintingPacket();
addPaintingPacket.setUniqueEntityId(geyserId);
addPaintingPacket.setRuntimeEntityId(geyserId);
addPaintingPacket.setMotive(type.getBedrockName());
addPaintingPacket.setPosition(fixOffset(type));
addPaintingPacket.setDirection(switch (direction) {
//TODO this doesn't seem right. Why did it work fine before?
case SOUTH -> 0;
case WEST -> 1;
case NORTH -> 2;
case EAST -> 3;
default -> 0;
});
session.sendUpstreamPacket(addPaintingPacket);
valid = true;
session.getGeyser().getLogger().debug("Spawned painting on " + position);
}
@Override
public void updateHeadLookRotation(float headYaw) {
// Do nothing, as head look messes up paintings
}
private Vector3f fixOffset(PaintingType paintingName) {
Vector3f position = super.position;
position = position.add(0.5, 0.5, 0.5);
double widthOffset = paintingName.getWidth() > 1 ? 0.5 : 0;
double heightOffset = paintingName.getHeight() > 1 && paintingName.getHeight() != 3 ? 0.5 : 0;
return switch (direction) {
case SOUTH -> position.add(widthOffset, heightOffset, OFFSET);
case WEST -> position.add(-OFFSET, heightOffset, widthOffset);
case NORTH -> position.add(-widthOffset, heightOffset, -OFFSET);
case EAST -> position.add(OFFSET, heightOffset, -widthOffset);
default -> position;
};
}
}