mirror of https://github.com/GeyserMC/Geyser.git
97 lines
4.6 KiB
Java
97 lines
4.6 KiB
Java
/*
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* Copyright (c) 2019-2022 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/Geyser
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*/
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package org.geysermc.geyser.translator.protocol.java;
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import com.github.steveice10.mc.protocol.packet.login.clientbound.ClientboundLoginDisconnectPacket;
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import net.kyori.adventure.text.Component;
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import net.kyori.adventure.text.TextComponent;
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import net.kyori.adventure.text.TranslatableComponent;
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import org.geysermc.common.PlatformType;
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import org.geysermc.geyser.network.GameProtocol;
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import org.geysermc.geyser.session.GeyserSession;
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import org.geysermc.geyser.text.GeyserLocale;
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import org.geysermc.geyser.translator.protocol.PacketTranslator;
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import org.geysermc.geyser.translator.protocol.Translator;
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import org.geysermc.geyser.translator.text.MessageTranslator;
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import java.util.List;
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@Translator(packet = ClientboundLoginDisconnectPacket.class)
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public class JavaLoginDisconnectTranslator extends PacketTranslator<ClientboundLoginDisconnectPacket> {
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@Override
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public void translate(GeyserSession session, ClientboundLoginDisconnectPacket packet) {
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Component disconnectReason = packet.getReason();
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boolean isOutdatedMessage = false;
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if (disconnectReason instanceof TranslatableComponent component) {
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String key = component.key();
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isOutdatedMessage = "multiplayer.disconnect.incompatible".equals(key) ||
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// Legacy string (starting from at least 1.15.2)
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"multiplayer.disconnect.outdated_server".equals(key)
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// Reproduced on 1.15.2 server with ViaVersion 4.0.0-21w20a with 1.18.2 Java client
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|| key.startsWith("Outdated server!");
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} else {
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if (disconnectReason instanceof TextComponent component) {
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if (component.content().startsWith("Outdated server!")) {
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// Reproduced with vanilla 1.8.8 server and 1.18.2 Java client
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isOutdatedMessage = true;
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} else {
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List<Component> children = component.children();
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for (int i = 0; i < children.size(); i++) {
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if (children.get(i) instanceof TextComponent child && child.content().startsWith("Outdated server!")) {
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// Reproduced on Paper 1.17.1
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isOutdatedMessage = true;
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break;
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}
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}
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}
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}
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}
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String serverDisconnectMessage = MessageTranslator.convertMessage(disconnectReason, session.locale());
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String disconnectMessage;
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if (isOutdatedMessage) {
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String locale = session.locale();
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PlatformType platform = session.getGeyser().getPlatformType();
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String outdatedType = (platform == PlatformType.BUNGEECORD || platform == PlatformType.VELOCITY) ?
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"geyser.network.remote.outdated.proxy" : "geyser.network.remote.outdated.server";
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disconnectMessage = GeyserLocale.getPlayerLocaleString(outdatedType, locale, GameProtocol.getJavaVersions().get(0)) + '\n'
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+ GeyserLocale.getPlayerLocaleString("geyser.network.remote.original_disconnect_message", locale, serverDisconnectMessage);
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} else {
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disconnectMessage = serverDisconnectMessage;
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}
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// The client doesn't manually get disconnected so we have to do it ourselves
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session.disconnect(disconnectMessage);
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}
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@Override
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public boolean shouldExecuteInEventLoop() {
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return false;
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}
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}
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