Geyser/connector/src/main/java/org/geysermc/connector/network/translators/inventory/InventoryTranslator.java

87 lines
4.9 KiB
Java

/*
* Copyright (c) 2019-2020 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/
package org.geysermc.connector.network.translators.inventory;
import com.github.steveice10.mc.protocol.data.game.window.WindowType;
import com.nukkitx.protocol.bedrock.data.inventory.ContainerType;
import com.nukkitx.protocol.bedrock.data.inventory.InventoryActionData;
import lombok.AllArgsConstructor;
import org.geysermc.connector.inventory.Inventory;
import org.geysermc.connector.network.session.GeyserSession;
import org.geysermc.connector.network.translators.inventory.updater.ContainerInventoryUpdater;
import org.geysermc.connector.network.translators.inventory.updater.InventoryUpdater;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
@AllArgsConstructor
public abstract class InventoryTranslator {
public static final Map<WindowType, InventoryTranslator> INVENTORY_TRANSLATORS = new HashMap<WindowType, InventoryTranslator>() {
{
put(null, new PlayerInventoryTranslator()); //player inventory
put(WindowType.GENERIC_9X1, new SingleChestInventoryTranslator(9));
put(WindowType.GENERIC_9X2, new SingleChestInventoryTranslator(18));
put(WindowType.GENERIC_9X3, new SingleChestInventoryTranslator(27));
put(WindowType.GENERIC_9X4, new DoubleChestInventoryTranslator(36));
put(WindowType.GENERIC_9X5, new DoubleChestInventoryTranslator(45));
put(WindowType.GENERIC_9X6, new DoubleChestInventoryTranslator(54));
put(WindowType.BREWING_STAND, new BrewingInventoryTranslator());
put(WindowType.ANVIL, new AnvilInventoryTranslator());
put(WindowType.CRAFTING, new CraftingInventoryTranslator());
put(WindowType.GRINDSTONE, new GrindstoneInventoryTranslator());
put(WindowType.MERCHANT, new MerchantInventoryTranslator());
put(WindowType.SMITHING, new SmithingInventoryTranslator());
InventoryTranslator furnace = new FurnaceInventoryTranslator();
put(WindowType.FURNACE, furnace);
put(WindowType.BLAST_FURNACE, furnace);
put(WindowType.SMOKER, furnace);
InventoryUpdater containerUpdater = new ContainerInventoryUpdater();
put(WindowType.ENCHANTMENT, new EnchantmentInventoryTranslator(containerUpdater)); //TODO
put(WindowType.GENERIC_3X3, new BlockInventoryTranslator(9, "minecraft:dispenser[facing=north,triggered=false]", ContainerType.DISPENSER, containerUpdater));
put(WindowType.HOPPER, new BlockInventoryTranslator(5, "minecraft:hopper[enabled=false,facing=down]", ContainerType.HOPPER, containerUpdater));
put(WindowType.SHULKER_BOX, new BlockInventoryTranslator(27, "minecraft:shulker_box[facing=north]", ContainerType.CONTAINER, containerUpdater));
//put(WindowType.BEACON, new BlockInventoryTranslator(1, "minecraft:beacon", ContainerType.BEACON)); //TODO
}
};
public final int size;
public abstract void prepareInventory(GeyserSession session, Inventory inventory);
public abstract void openInventory(GeyserSession session, Inventory inventory);
public abstract void closeInventory(GeyserSession session, Inventory inventory);
public abstract void updateProperty(GeyserSession session, Inventory inventory, int key, int value);
public abstract void updateInventory(GeyserSession session, Inventory inventory);
public abstract void updateSlot(GeyserSession session, Inventory inventory, int slot);
public abstract int bedrockSlotToJava(InventoryActionData action);
public abstract int javaSlotToBedrock(int slot);
public abstract SlotType getSlotType(int javaSlot);
public abstract void translateActions(GeyserSession session, Inventory inventory, List<InventoryActionData> actions);
}