Geyser/core/src/main/java/org/geysermc/geyser/translator/collision/TrapdoorCollision.java

99 lines
3.8 KiB
Java

/*
* Copyright (c) 2019-2022 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/
package org.geysermc.geyser.translator.collision;
import lombok.EqualsAndHashCode;
import org.geysermc.geyser.level.physics.BoundingBox;
import org.geysermc.geyser.level.physics.CollisionManager;
import org.geysermc.geyser.session.GeyserSession;
@EqualsAndHashCode(callSuper = true)
@CollisionRemapper(regex = "_trapdoor$", usesParams = true, passDefaultBoxes = true)
public class TrapdoorCollision extends BlockCollision {
/**
* 1 = north
* 2 = east
* 3 = south
* 4 = west
* 5 = up
* 6 = down
*/
private int facing;
public TrapdoorCollision(String params, BoundingBox[] defaultBoxes) {
super(defaultBoxes);
if (params.contains("open=true")) {
if (params.contains("facing=north")) {
facing = 1;
} else if (params.contains("facing=east")) {
facing = 2;
} else if (params.contains("facing=south")) {
facing = 3;
} else if (params.contains("facing=west")) {
facing = 4;
}
} else {
if (params.contains("half=bottom")) {
// Up
facing = 5;
} else {
// Down
facing = 6;
}
}
}
@Override
public boolean correctPosition(GeyserSession session, int x, int y, int z, BoundingBox playerCollision) {
boolean result = super.correctPosition(session, x, y, z, playerCollision);
// Check for door bug (doors are 0.1875 blocks thick on Java but 0.1825 blocks thick on Bedrock)
if (this.checkIntersection(x, y, z, playerCollision)) {
switch (facing) {
case 1: // North
playerCollision.setMiddleZ(z + 0.5125);
break;
case 2: // East
playerCollision.setMiddleX(x + 0.5125);
break;
case 3: // South
playerCollision.setMiddleZ(z + 0.4875);
break;
case 4: // West
playerCollision.setMiddleX(x + 0.4875);
break;
case 5:
// Up-facing trapdoors are handled by the step-up check
break;
case 6: // Down
// (top y of trap door) - (trap door thickness) = top y of player
playerCollision.setMiddleY(y + 1 - (3.0 / 16.0) - playerCollision.getSizeY() / 2.0 - CollisionManager.COLLISION_TOLERANCE);
break;
}
}
return result;
}
}