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* Initial work on 1.16.100 - currently crashes the client * Update runtime item states * Use new Bedrock runtime IDs Bedrock now hardcodes block runtime IDs in alphabetical order of the identifiers. This commit updates Geyser to accomodate. - Remove runtime_block_states.dat and replace it with blockpalette.nbt - Calculate the block runtime ID based on the order of the block palette - Separate BlockTranslator.AIR into Bedrock and Java values - Update the second layer of chunks to use air when not waterlogged - Don't send item palette for now, as that's what crashes the game (will look into for v415) - Other misc. changes * Improve second layer chunk translation * v415 support - Add a message warning people they are on a beta version of Geyser * Update to protocol v417 There are still some mappings changes that need to be gone through. * Update runtime item states and clean up item frames * Future-proof enchanment table * Update for v418 * Update to v419 * Apply proper air ID to waterlogged chunk layer * Fix missing import * Remove beta warning * Update mappings * Manually patch runtime_item_states and send the ITEMS registry * Update README * Disable grindstone and smithing inventories (since they're broken) * Use artifactory jenkins plugin (#1548) * Use artifactory jenkins plugin * Bump version to 1.2.0-SNAPSHOT Co-authored-by: SupremeMortal <6178101+SupremeMortal@users.noreply.github.com> |
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