Camotoy
81bb6f124e
e
2022-05-31 14:26:08 -04:00
Camotoy
196742a597
Set entities silent client-side, and more
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Add warden entity events. Fix up other things.
2022-05-31 14:25:15 -04:00
Camotoy
bf4e1d5be7
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.19-bedrock
2022-05-31 10:52:10 -04:00
Camotoy
c83eb7f142
Print CPU name in dump if possible
2022-05-30 14:51:03 -04:00
davchoo
9133008e18
Translate ClientboundSoundEntityPacket
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Used by allay, frog, and a few other mobs.
Move common code to SoundUtils
Update mappings
2022-05-30 14:38:03 -04:00
Camotoy
a3cdfc5306
Use correct type for entity metadata
2022-05-29 21:11:10 -04:00
Camotoy
e43a143bf4
Remove obsolete chunk writing code
2022-05-29 20:39:14 -04:00
Camotoy
7a0a6795d0
Remove now-obsolete sign workaround. Yay.
2022-05-29 20:31:54 -04:00
davchoo
f79a3ef2f7
Bump Protocol version to fix command suggestions
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Fix assert that occurs on Bedrock after typing /
2022-05-29 18:56:54 -04:00
Tim203
bd1cc26bf3
Use new Cumulus methods
2022-05-29 23:39:40 +02:00
Camotoy
cbba0d3a75
Update biome mappings
2022-05-29 11:59:32 -04:00
Tim203
84bcadc687
Converted the new forms
2022-05-28 23:45:35 +02:00
Tim203
d4ecd2bd72
Merge remote-tracking branch 'origin/master' into feature/cumulus-1.1
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# Conflicts:
# ap/pom.xml
# api/base/pom.xml
# api/geyser/pom.xml
# api/pom.xml
# bootstrap/bungeecord/pom.xml
# bootstrap/pom.xml
# bootstrap/spigot/pom.xml
# bootstrap/sponge/pom.xml
# bootstrap/standalone/pom.xml
# bootstrap/velocity/pom.xml
# common/pom.xml
# core/pom.xml
# core/src/main/java/org/geysermc/geyser/session/cache/AdvancementsCache.java
# core/src/main/java/org/geysermc/geyser/translator/protocol/java/JavaCustomPayloadTranslator.java
# core/src/main/java/org/geysermc/geyser/util/LoginEncryptionUtils.java
# pom.xml
2022-05-28 17:09:20 +02:00
Camotoy
b10ce16506
The wild update experiment is no longer necessary
2022-05-27 22:44:03 -04:00
davchoo
87320f0a78
Fix player head yaw for moveAbsolute teleport
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Fixes SkullPlayerEntity rotation
Remove redundant? overrides
2022-05-27 19:03:12 -04:00
davchoo
7b9a98aa09
Add croaking and using tongue poses to frog
2022-05-27 13:59:37 -04:00
Camotoy
1afc8ee77b
Map Darkness status effect
2022-05-27 13:27:10 -04:00
davchoo
528e8d6f67
Add effects for sculk shrieker and sculk catalyst. Translate vibration particle
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Bumps NBT version to 2.2.1 for LevelEventGenericPacket
2022-05-27 11:55:00 -04:00
davchoo
f079ee430b
Fix missing startup debug logs on Standalone
2022-05-27 02:03:45 -04:00
Camotoy
8e3119c8da
Update README for supported versions
2022-05-26 20:05:29 -04:00
Camotoy
3898e4f7e6
add Swift Sneak enchantment to known enchantments
2022-05-26 20:05:02 -04:00
davchoo
41cd7f4574
SoundEvent and ParticleEvent are now combined
2022-05-26 19:57:45 -04:00
Camotoy
4a9eec4c54
Implement last death position translation
2022-05-26 19:34:27 -04:00
Camotoy
85800eb32b
Tadpole
2022-05-26 18:52:04 -04:00
Camotoy
e2ce553d3a
Warden time
2022-05-26 18:41:19 -04:00
davchoo
a70f1bc003
Reinforced deepslate can't be moved by pistons
2022-05-26 18:09:27 -04:00
Camotoy
83c309711e
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.19-bedrock
2022-05-26 18:05:39 -04:00
Camotoy
d74b0e236d
Fix encoding SpawnParticleEffectPacket for 1.18.30+
2022-05-26 18:04:58 -04:00
Camotoy
29c819fe21
Implement allay, plus some interaction fixes
2022-05-26 17:51:55 -04:00
davchoo
4b9055c252
Add new PaintingTypes
2022-05-26 16:27:54 -04:00
Camotoy
59cb0c07c2
Start implementing frogs. Ribbit.
2022-05-26 16:22:53 -04:00
davchoo
2c77306937
Use new toasts for advancements and simplify advancement form response
2022-05-26 13:13:06 -04:00
Camotoy
9183897d52
Implement chest boat
2022-05-26 13:11:39 -04:00
davchoo
66a7efaa96
Yeet 1.18.30 and old palette stuff
2022-05-25 22:11:35 -04:00
davchoo
c5de293373
Allow 1.19.0 to join and use new block mappings
2022-05-25 21:50:50 -04:00
Camotoy
1a7b57018e
Chat messages now show up correctly.
2022-05-25 21:48:38 -04:00
Camotoy
ebf18cfb28
Switch all Position instances to Vector3i
2022-05-25 19:17:49 -04:00
Camotoy
193fa23146
Paintings work
2022-05-25 18:44:33 -04:00
Camotoy
bbf45b6a4c
Compiles; provide your own mappings for now
2022-05-25 15:55:15 -04:00
Camotoy
5339127105
Start work on 1.19
2022-05-24 16:16:40 -07:00
David Choo
38625312a1
Prevent max health from being set below 0 ( #2980 )
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* Prevent max health from being set below 0
* Add more detail to comment
2022-05-21 11:54:32 -04:00
dependabot[bot]
c3c8161a43
Bump gson from 2.8.6 to 2.8.9 in /common ( #2982 )
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Bumps [gson](https://github.com/google/gson ) from 2.8.6 to 2.8.9.
- [Release notes](https://github.com/google/gson/releases )
- [Changelog](https://github.com/google/gson/blob/master/CHANGELOG.md )
- [Commits](https://github.com/google/gson/compare/gson-parent-2.8.6...gson-parent-2.8.9 )
---
updated-dependencies:
- dependency-name: com.google.code.gson:gson
dependency-type: direct:production
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Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-05-21 16:28:36 +01:00
Camotoy
4b4529c590
Prevent NPE with new language overrides
2022-05-16 13:26:53 -04:00
Camotoy
8c9d1fe09f
Allow language file overrides
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By placing a locale file in `languages/ll_CC.properties`, any strings in that file will take priority over Geyser's own.
2022-05-15 14:23:52 -04:00
Camotoy
b885e22fa3
Always show the world border at least five blocks away
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Previously, no indication that the world border exists would show if warning blocks was set to 0.
2022-05-15 13:52:18 -04:00
David Choo
b33cc512b4
Add custom skull render distance ( #2751 )
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* Add player skull render distance
* Improve updateVisibleSkulls a bit
Avoid rechecking visibility on small movements
* Periodically despawn unused skull entities
* Don't hide skull entity for position/rotation changes
Prevents flickering for skulls that are rotating
* Update visible skulls when a skull is removed
* Only update on removal if an entity is assigned
* No need to check for skull in ChunkUtils
Update copyright year
* Avoid rechecking all skulls when a skull is added/removed
* Allow skull render distance and number to be configured
Renamed some fields to better match their values
* Compare texture property directly from GameProfile
* Remove unnecessary blockState field from SkullPlayerEntity
* Use binarySearch for insertion
Wait for player movement before loading skulls
* Allow culling to be disabled by setting max-visible-custom-skulls to -1
* Only remove skulls in inRangeSkulls when culling is enabled
* Add suggestions from review
* Merge the for loops in updateVisibleSkulls
* Fix skulls being leaked on chunk unload
2022-05-14 15:12:18 -04:00
Camotoy
db13b4c276
Fix decoding for some UTF-8 characters
2022-05-10 12:40:15 -04:00
RednedEpic
fbaa6c1f5f
Remove entity work from main extension branch for now
2022-05-07 10:11:21 -05:00
Camotoy
f38c1fbc0f
Spigot: programmatically add Geyser permissions and fix reloading
2022-05-06 15:32:43 -04:00
Camotoy
05e98c3a10
Fix edge case in health code since 1.18.30
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Fixes #2957
2022-05-04 15:54:19 -04:00