Camotoy
34d4817795
Add visual support for double chests ( #523 )
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* Add visual support for double chests
* Update mappings submodule
2020-05-10 14:26:00 -05:00
Camotoy
b49004ddaf
Add block entity translators for Bedrock-only block entities ( #478 )
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* Initial work on flower pots
* Flowers work in-game, not yet chunk load
* Don't overwrite my code before merge
* Finish up flower pots; add piston support on chunk load
* Clean up
* Remove debug line; update mappings
2020-05-04 21:32:02 -05:00
RednedEpic
0532d5310f
Update mappings
2020-05-04 00:29:22 -05:00
RednedEpic
25d3e0708f
Map most all missing sounds
2020-05-03 23:56:07 -05:00
RednedEpic
7f7d89e517
Add tnt sounds/particles and support for level event sounds
2020-05-03 01:48:38 -05:00
RednedEpic
d7592d8216
Add back in explosion translator, add identifier support for sounds
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Some sounds require an identifier be added, otherwise they don't properly play.
2020-05-02 01:56:08 -05:00
RednedEpic
ff26dcad0d
Start work on entity sounds, other misc implementations/fixes
2020-05-02 01:06:22 -05:00
RednedEpic
ad596cdccb
Add sound handlers for block interaction
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These sound handlers had to be added since on Minecraft: Java Edition, these sounds are handled clientside whilst Minecraft: Bedrock Edition expects something from the server. To counter this, we emulate the sounds of that on Minecraft: Java Edition within Geyser and send it to the client. The code may seem a tadredundant, but there is not much of an alternative unfortunately.
2020-04-30 00:21:02 -05:00
RednedEpic
31be608038
Add block break sounds for blocks with 0 hardness, and refactor some things
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The refactors in this commit go a bit beyond the scope of what the sound/effects branch was meant to accomplish, however most of these changes are necessary so chunk caching could be reintroduced for the standalone version. The chunk caching here allows for us to get the block ID before the block was broken, and in the future allow us to implement newer features. Chunk caching is optional (and disabled by default) as on non-Bukkit versions, it can eat up a lot of RAM with many players online.
2020-04-29 15:01:53 -05:00
rtm516
257918904b
Fixed spawn egg colours not loading in ( #429 )
2020-04-25 23:55:06 -05:00
RednedEpic
7320e38a08
Update mappings
2020-04-25 17:56:39 -05:00
OnlyBMan
e82adf2cf9
Implement shield blocking ( #395 )
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* basic shield blocking
* Offhand works
* Add Shield as id in BlockTranslator
* Change Block Translator to Item Translator
* Fix formatting
Co-authored-by: DoctorMacc <toy.fighter1@gmail.com>
Co-authored-by: Redned <redned235@gmail.com>
2020-04-24 22:11:28 -05:00
RednedEpic
0a5312fff2
Update mappings submodule
2020-04-15 15:02:12 -05:00
RednedEpic
605c9ef4db
Merge branch 'master' into inventory
2020-04-11 22:46:25 -05:00
rtm516
1ef50cbb95
Added automatic en_us download and extraction from JAR
2020-04-09 14:36:32 +01:00
rtm516
70a71b2ee8
Updated mappings commit
2020-04-09 00:23:21 +01:00
rtm516
2cd5472ff0
Started work on the locale fetching and loading system
2020-04-08 21:11:56 +01:00
rtm516
49df48fcf0
Fixed some strings getting missed
2020-04-05 22:47:03 +01:00
rtm516
845c914492
Moved loading and added default locale config option
2020-04-05 02:58:23 +01:00
BuildTools
7cbb0388e2
Update mappings submodule
2020-03-27 16:16:33 -04:00
RednedEpic
6b22bcec2b
Merge branch 'master' into inventory
2020-03-04 21:35:20 -06:00
RednedEpic
41a24ca6ab
Merge branch 'master' into plugin
2020-02-16 13:25:37 -06:00
AJ Ferguson
b1a0ed3e91
Merge remote-tracking branch 'remotes/upstream/master' into inventory
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# Conflicts:
# connector/src/main/java/org/geysermc/connector/network/translators/TranslatorsInit.java
# connector/src/main/java/org/geysermc/connector/utils/Toolbox.java
2020-02-12 21:58:09 -09:00
SupremeMortal
f9cd88eaa2
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/direct-block-mapping
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Conflicts:
connector/src/main/java/org/geysermc/connector/utils/Toolbox.java
2020-02-09 22:53:57 +00:00
SupremeMortal
c9f33f8344
Pull in new submodule changes
2020-02-09 21:22:39 +00:00
OnlyBMan
4dff067faa
Add biomes
2020-02-05 21:10:34 -05:00
AJ Ferguson
5e5aeed578
Merge remote-tracking branch 'remotes/upstream/master' into inventory
2020-01-30 12:08:39 -09:00
Redned
c4857c6a54
Merge branch 'master' into plugin
2020-01-25 23:03:47 -06:00
RednedEpic
ed322029f3
Update hybrid mode reference to 'floodgate' in config.yml
2020-01-18 17:53:56 -06:00
RednedEpic
5c7755b772
Shade netty into Bukkit jar
2020-01-18 16:38:40 -06:00
AJ Ferguson
9f7cba1915
Fix build error caused by mappings submodule
2020-01-08 19:48:03 -09:00
RednedEpic
814da2453c
Implement sheep colors and shearing ( Closes #126 )
2020-01-08 20:26:44 -06:00
RednedEpic
2fc591e341
Merge Floodgate changes
2020-01-03 23:58:58 -06:00
RednedEpic
0c24ffc629
Merge branch 'master' into plugin
2020-01-03 23:25:00 -06:00
AJ Ferguson
8061e2d76d
Merge remote-tracking branch 'remotes/upstream/master' into inventory
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# Conflicts:
# connector/src/main/java/org/geysermc/connector/network/translators/java/world/JavaBlockChangeTranslator.java
# connector/src/main/java/org/geysermc/connector/utils/Toolbox.java
2019-12-23 16:58:59 -09:00
AJ Ferguson
a4279d1f34
Fix bubble columns
2019-12-21 14:14:20 -09:00
AJ Ferguson
20595a6e03
Exclude Edu items from creative
2019-12-21 01:35:34 -09:00
AJ Ferguson
d06f963b67
Block states and fix waterlogged blocks
2019-12-20 20:05:20 -09:00
RednedEpic
3cc2d4775e
Update bedrock assets
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1.14 blocks are still somewhat buggy and break with the latest runtime_block_states file, so the old one is being used for the time being. Bedrock players should have no problems joining java servers in 1.15, but new blocks won't show up for now.
2019-12-10 21:01:56 -06:00
RednedEpic
bb4dfeadf6
Update item and block mappings for 1.15
2019-12-10 20:42:51 -06:00
Tim203
9527709c59
Merge branch 'master' of https://github.com/GeyserMC/Geyser
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Conflicts:
common/pom.xml
connector/src/main/java/org/geysermc/connector/utils/SkinUtils.java
2019-12-10 20:52:42 +01:00
RednedEpic
fe6b0e8afa
Update mappings submodule
2019-12-03 18:43:52 -06:00
Tim203
7d645fbf16
First Flootgate commit
2019-11-30 13:34:45 +01:00
RednedEpic
c91e8e1958
Update mappings to use new submodule
2019-11-29 20:34:51 -06:00
AJ Ferguson
02569ea9d8
Update stonecutter mappings
2019-11-29 16:43:55 -09:00
RednedEpic
1cfeb01e38
Update wood mappings
2019-11-28 10:35:06 -06:00
AJ Ferguson
0fe1a302a3
Update mappings
2019-11-20 17:28:40 -09:00
RednedEpic
21ddf8af1e
Update block palette
2019-11-09 11:14:31 -06:00
Redned
5fee344743
Fix block palette
2019-11-02 15:50:04 -05:00
RednedEpic
0e2f64b95a
Start on 1.13 changes (not functional yet)
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Cached palette still needs fixing, therefore this build actually does nothing yet.
2019-10-30 21:14:23 -05:00