RednedEpic
ce4866156d
Add support for custom entities in the API
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Allows for creating custom entity definitions upon registration as well as modifying existing entity spawns to use custom entity identifiers.
2023-05-09 11:46:06 -05:00
RednedEpic
a133308f51
It compiles!
2022-10-29 22:02:11 -05:00
RednedEpic
18e7db8c30
Start on update to Protocol 3.0
2022-10-29 19:23:21 -05:00
Camotoy
196742a597
Set entities silent client-side, and more
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Add warden entity events. Fix up other things.
2022-05-31 14:25:15 -04:00
Camotoy
d74b0e236d
Fix encoding SpawnParticleEffectPacket for 1.18.30+
2022-05-26 18:04:58 -04:00
Tim203
2f54bf0e14
Rotation fixes ( #2396 )
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* Should fix some rotation issues
* Some more changes
* Small changes
* Fixed merge conflicts and updated other classes that changed
* Added translation for the LookAt packet
2022-04-23 13:57:32 -05:00
Camotoy
7d1ec5c41a
Support offhand interactions with entities
2022-02-24 22:49:10 -05:00
Tim203
3251d9010c
We're in 2022 now
2022-01-01 20:03:05 +01:00
Camotoy
24f09e016d
Entity IDs in Java Edition just need to be integers
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We don't need to keep them as longs - this just reduces the amount of casting needing throughout the codebase.
2021-12-20 19:25:11 -05:00
Camotoy
966c2155ad
API: change player class to Connection
2021-11-22 14:52:26 -05:00
RednedEpic
83ddbd7d1a
Initial api draft
2021-11-21 12:36:42 -06:00
RednedEpic
2c663e0ee5
The Great Refactor Part 3 - Entire project restructure
2021-11-20 17:29:46 -06:00