Commit graph

12 commits

Author SHA1 Message Date
RednedEpic
ce4866156d Add support for custom entities in the API
Allows for creating custom entity definitions upon registration as well as modifying existing entity spawns to use custom entity identifiers.
2023-05-09 11:46:06 -05:00
RednedEpic
a133308f51 It compiles! 2022-10-29 22:02:11 -05:00
RednedEpic
18e7db8c30 Start on update to Protocol 3.0 2022-10-29 19:23:21 -05:00
Camotoy
196742a597
Set entities silent client-side, and more
Add warden entity events. Fix up other things.
2022-05-31 14:25:15 -04:00
Camotoy
d74b0e236d
Fix encoding SpawnParticleEffectPacket for 1.18.30+ 2022-05-26 18:04:58 -04:00
Tim203
2f54bf0e14
Rotation fixes (#2396)
* Should fix some rotation issues

* Some more changes

* Small changes

* Fixed merge conflicts and updated other classes that changed

* Added translation for the LookAt packet
2022-04-23 13:57:32 -05:00
Camotoy
7d1ec5c41a
Support offhand interactions with entities 2022-02-24 22:49:10 -05:00
Tim203
3251d9010c
We're in 2022 now 2022-01-01 20:03:05 +01:00
Camotoy
24f09e016d Entity IDs in Java Edition just need to be integers
We don't need to keep them as longs - this just reduces the amount of casting needing throughout the codebase.
2021-12-20 19:25:11 -05:00
Camotoy
966c2155ad
API: change player class to Connection 2021-11-22 14:52:26 -05:00
RednedEpic
83ddbd7d1a Initial api draft 2021-11-21 12:36:42 -06:00
RednedEpic
2c663e0ee5 The Great Refactor Part 3 - Entire project restructure 2021-11-20 17:29:46 -06:00
Renamed from core/src/main/java/org/geysermc/geyser/entity/living/monster/EnderDragonEntity.java (Browse further)