RednedEpic
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ce4866156d
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Add support for custom entities in the API
Allows for creating custom entity definitions upon registration as well as modifying existing entity spawns to use custom entity identifiers.
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2023-05-09 11:46:06 -05:00 |
SupremeMortal
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1769f2a85c
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Merge branch 'master' into feature/protocol-3.0
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2023-02-14 22:09:48 +00:00 |
Camotoy
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1b4be6135a
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Let's call super too
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2022-12-31 19:44:30 -05:00 |
Camotoy
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3437fc98d8
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Fix ageable entity scales not applying by default
Fixes #3486
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2022-12-31 19:34:43 -05:00 |
RednedEpic
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18e7db8c30
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Start on update to Protocol 3.0
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2022-10-29 19:23:21 -05:00 |
Tim203
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3251d9010c
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We're in 2022 now
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2022-01-01 20:03:05 +01:00 |
Camotoy
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24f09e016d
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Entity IDs in Java Edition just need to be integers
We don't need to keep them as longs - this just reduces the amount of casting needing throughout the codebase.
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2021-12-20 19:25:11 -05:00 |
Camotoy
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9084c59003
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Fix regressions in player movement handling
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2021-12-02 19:56:12 -05:00 |
Camotoy
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966c2155ad
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API: change player class to Connection
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2021-11-22 14:52:26 -05:00 |
RednedEpic
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83ddbd7d1a
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Initial api draft
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2021-11-21 12:36:42 -06:00 |
RednedEpic
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2c663e0ee5
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The Great Refactor Part 3 - Entire project restructure
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2021-11-20 17:29:46 -06:00 |