Commit Graph

19 Commits

Author SHA1 Message Date
Camotoy bc0cfde8f9
Set the minimum Java version to 16; drop Bedrock 1.17.0 (#2477) 2021-09-10 14:10:56 -04:00
Redned f7ef90278b
Implement a new registry system (#2306)
Co-authored-by: Camotoy <20743703+Camotoy@users.noreply.github.com>
2021-07-12 21:19:40 -04:00
Camotoy aba279fd1a
Fix cat scale :upside_down: 2021-06-16 10:26:28 -04:00
Camotoy 7b0099e869
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/1.17 2021-05-29 15:49:31 -04:00
Dylan Ogle d80c31f1c2
Fix cats being larger than normal and implement resting (#2238)
* Use the correct scale for cats.

* Implement resting
2021-05-29 09:37:03 -04:00
Camotoy b5307ab3ed
21w20a support 2021-05-19 22:24:11 -04:00
Camotoy ce000a496b
Use tags sent from the server, where possible (#2188)
Java Edition has a tags system that allows for some server-side control of certain properties. This PR allows for piglin trading items, wool, and flowers to be determined from the server.
2021-05-02 21:47:11 -04:00
Camotoy 7d80dff028
Play effect when feeding baby animals (#2146)
Java plays a client-side-only effect when feeding animals. This commit abstracts out the feeding code we already have for interactive tag and checks it when right-clicking any animal that is a baby.
2021-04-26 19:59:12 -04:00
Camotoy 186d94917a
Update copyright to 2021 (#1772)
* Update copyright to 2021

Free commit!

* These don't need a copyright

* Don't downgrade the mappings
2021-01-01 10:10:36 -05:00
Camotoy e748240a02
Add more interactive tags (mobile buttons) (#1443)
* Add more interactive tags (mobile buttons)

This expands our support for showing the interactive tags on touchscreen and console setups. This is not complete - specifically, the food compatibility of creatures needs to be expanded upon (I will work on this later and does not stop this PR from being mergable). This also includes:

- Creepers who are ignited with flint and steel now show up properly
- Zombie villagers now shake properly when converting and show their region outfits

* Add more food choices and add more panda entity metadata

* Re-add eating flag

* Remove debug line

* Refactor dimension usage, finish interactive tag usage, bees

* Print statements... ._.

* Don't make eating item packet data a non-constant

* Move BAMBOO to ItemRegistry

* Add missing break

* Make changes

* Minor final changes
2020-11-11 19:28:45 -05:00
DoctorMacc ea1a9e5427 Bedrock 1.16 updating part 1 2020-06-22 20:11:09 -04:00
Camotoy 256c62ce88
Entity (mostly rotation) fixes (#675)
* Entity (mostly rotation) fixes

    This PR adds:

    - Pig health displaying. Doesn't fix pigs being able to be controlled
    - Entity rotation is *mostly* correct. Villagers and sitting cats still seem to be odd but the ender dragon works great.

* Remove debug line

* Abstract rotation updating to functions per-entity

* Don't include changes from other projects

* Minor improvements

* Make updateRotation and updatePositionAndRotation cleaner

* Javadoc
2020-06-16 18:58:06 -05:00
DoctorMacc 6359fd4e83 Use switch statement for cat variant color 2020-04-09 20:23:52 -04:00
DoctorMacc 8f735ae453 Remove debug code 2020-04-09 18:12:53 -04:00
DoctorMacc c777641a90 Changes? 2020-04-09 17:53:38 -04:00
DoctorMacc c1dbd64f12 Add wolf collar support 2020-04-09 16:36:30 -04:00
DoctorMacc af4edf159a Add tameable entity features 2020-04-09 16:06:00 -04:00
DoctorMacc da99bb16d5 Cat work 2020-04-09 13:37:27 -04:00
RednedEpic 7bd53c95c3 Work on a lot more entity flags 2020-03-06 17:29:11 -06:00