Camotoy
bc0cfde8f9
Set the minimum Java version to 16; drop Bedrock 1.17.0 ( #2477 )
2021-09-10 14:10:56 -04:00
David Choo
57c0185b45
Prevent projectiles from blocking the player's vision ( #2472 )
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Prevent Snowballs, Eggs, and other throwable projectiles from blocking the player's screen
2021-08-17 22:44:33 -04:00
Camotoy
b5307ab3ed
21w20a support
2021-05-19 22:24:11 -04:00
Camotoy
95bcd4000f
Interact with an optional resource pack to add more features ( #2176 )
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See https://github.com/GeyserMC/Geyser/wiki/GeyserOptionalPack
2021-05-10 00:48:01 -04:00
Camotoy
e09f33c614
Clean up and fix more armor stand inconsistencies ( #1988 )
2021-02-27 12:19:30 -05:00
Camotoy
9f5a356180
Armor stand fixes ( #1270 )
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Armor stands now show armor if invisible. This allows both names and armor to show on an armor stand, and should allow for custom models that use armor stands to show, to an extent.
2021-02-25 12:54:30 -05:00
Camotoy
186d94917a
Update copyright to 2021 ( #1772 )
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* Update copyright to 2021
Free commit!
* These don't need a copyright
* Don't downgrade the mappings
2021-01-01 10:10:36 -05:00
RednedEpic
047bf5f0f4
Fix armor stand rotation ( Closes #1634 )
2020-12-11 17:06:33 -06:00
David Choo
ce64dd2788
Fix sitting with armor stand and animal mount offsets ( #1492 )
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* Fix sitting with armor stand and animal offsets
* Fix riding players
* Moved @Getter
2020-11-04 20:30:55 -05:00
DoctorMacc
ea1a9e5427
Bedrock 1.16 updating part 1
2020-06-22 20:11:09 -04:00
rtm516
5fca5d5ef5
Fix position of non-marker invisible armour stands ( #697 )
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This adds the height of the armour stand to the position if its invisible and not a marker to counteract the scale being 0 therefore having a wrong nametag position
2020-06-03 21:12:16 +01:00
rtm516
324bc67c97
Fixed small armour stands not respecting invisibility ( #533 )
2020-05-11 14:56:50 -05:00
rtm516
f9ee569cd5
Various entity fixes ( #529 )
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* Fixed invisible entities nametags being displayed
* Fixed most entity collision boxes
* Fixed area effect cloud not displaying
* Fixed armour stand size and marker
* Fix baby collision boxes
* Fixed squid animation (rotation still broken)
* Fix Guardian beam for local player
* Fixed armour stand invisibility
* Fixed Wither boss data
* Fixed fishing line attach to entities
2020-05-11 00:09:16 -05:00
RednedEpic
09e4bbd8ca
Make sure scale is not null when setting armor stand as baby
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If it's null, it's invisible.
2020-02-25 19:52:27 -06:00
OnlyBMan
18a50d4e3e
Fix baby armorstands showing even when invisible
2020-02-15 21:35:05 -05:00
RednedEpic
dc594ee22c
Update license headers
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Certain headers for classes that are to be removed (e.g. plugin api) were not updated to prevent merge conflicts.
2020-01-08 21:05:42 -06:00
RednedEpic
b1d93fb633
Organize entity packages a bit more
2020-01-08 20:35:00 -06:00
OnlyBMan
0f70ad087c
Added scaling for Zombies, Villagers, and Armor Stands
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Fixed code a bit and added support for new mobs.
2019-12-24 11:07:36 -05:00