Commit Graph

12 Commits

Author SHA1 Message Date
AJ Ferguson b2f86ec20b Rewrite dimension code
New code does not rely on pausing the thread
2019-12-28 04:35:21 -09:00
AJ Ferguson 8efeb3fe25 Fix exception when removing all entities 2019-12-27 03:03:12 -09:00
RednedEpic cd17dc5f4c Use FastUtil over Trove for maps/collections to reduce memory usage
This should significantly decrease the amount of RAM being used by Geyser. Previously it was using 300mb - 400mb on average. This has dropped it down to 80mb - 120mb. Ideally I'd like to decrease this value further, but that will require some more work.
2019-11-30 13:26:51 -06:00
RednedEpic 7571df9903 Attempt to reduce memory usage and fix not being disconnected from Java 2019-10-16 13:55:05 -05:00
Tim203 15506cf5b4 Edited PlayerInit behavior and updated protocol lib to 2.3.0 2019-10-09 20:39:38 +02:00
Tim203 5eb7565b0a Third party capes, rotation fixed, wait for the client and updated protocol lib 2019-10-02 22:45:29 +02:00
Tim203 0b193c04e7 Players spawn, player skins, scoreboard, bossbar and updated protocol lib 2019-09-25 23:52:28 +02:00
Tim203 cbdf4f7633 Made paintings not crash the client, bugfixes and improvements 2019-09-21 09:42:44 +02:00
Tim203 30b9caf5fa Corrected some stuff 2019-09-17 00:45:39 +02:00
Tim203 1c74a6252a Some fixes, added playerlist. Entity spawning doesn't work yet 2019-09-17 00:28:29 +02:00
RednedEpic c114e4d541 (A lot) more work on entities 2019-08-03 01:51:05 -05:00
RednedEpic d496d4958e Start work on entity translations 2019-08-02 22:38:09 -05:00