Camotoy
b81408820b
Refactor TagCache to be extensible
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Previously, for any new tag, we would have to add a field, add the line to load it, add the line to clear it, and make a method for that tag. Now, you just add an enum.
2024-04-24 16:26:58 -04:00
chris
95d65350e4
Project wide syntax/annotation cleanup ( #4238 )
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Co-authored-by: Konicai <71294714+Konicai@users.noreply.github.com>
2023-12-05 18:54:42 -05:00
Camotoy
60de3187c6
Yeet NbtItemStackTranslator
2023-04-08 12:45:13 -04:00
Camotoy
3f4ed67597
Add Item classes to partially replace ItemMapping. Part 1?
2022-12-29 15:10:40 -05:00
RednedEpic
a133308f51
It compiles!
2022-10-29 22:02:11 -05:00
RednedEpic
18e7db8c30
Start on update to Protocol 3.0
2022-10-29 19:23:21 -05:00
Camotoy
29c819fe21
Implement allay, plus some interaction fixes
2022-05-26 17:51:55 -04:00
Camotoy
7d1ec5c41a
Support offhand interactions with entities
2022-02-24 22:49:10 -05:00
Tim203
3251d9010c
We're in 2022 now
2022-01-01 20:03:05 +01:00
Camotoy
24f09e016d
Entity IDs in Java Edition just need to be integers
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We don't need to keep them as longs - this just reduces the amount of casting needing throughout the codebase.
2021-12-20 19:25:11 -05:00
Camotoy
966c2155ad
API: change player class to Connection
2021-11-22 14:52:26 -05:00
RednedEpic
83ddbd7d1a
Initial api draft
2021-11-21 12:36:42 -06:00
RednedEpic
2c663e0ee5
The Great Refactor Part 3 - Entire project restructure
2021-11-20 17:29:46 -06:00