Kas-tle
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3fa35b2cb9
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Restrict game packets to state; Closes #4191 (#4210)
Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
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2023-10-12 06:02:57 -07:00 |
SupremeMortal
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1769f2a85c
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Merge branch 'master' into feature/protocol-3.0
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2023-02-14 22:09:48 +00:00 |
Camotoy
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b5e1ddc3c8
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Guess when the client is clicking air on mobile
Should address #2113
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2023-01-03 19:28:43 -05:00 |
Camotoy
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00df4c26ba
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Don't send more than one ServerboundSwingPacket per tick
Should address #2875
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2023-01-03 15:51:58 -05:00 |
RednedEpic
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18e7db8c30
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Start on update to Protocol 3.0
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2022-10-29 19:23:21 -05:00 |
Camotoy
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0829b5cd4e
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Replicate Bedrock shield behavior more accurately
If the player swings, then they cannot be holding their shield at the same time.
Also fixes an animation edge case with other players.
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2022-03-15 13:34:56 -04:00 |
Tim203
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3251d9010c
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We're in 2022 now
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2022-01-01 20:03:05 +01:00 |
Camotoy
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966c2155ad
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API: change player class to Connection
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2021-11-22 14:52:26 -05:00 |
RednedEpic
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83ddbd7d1a
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Initial api draft
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2021-11-21 12:36:42 -06:00 |
RednedEpic
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2c663e0ee5
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The Great Refactor Part 3 - Entire project restructure
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2021-11-20 17:29:46 -06:00 |