Commit graph

10 commits

Author SHA1 Message Date
Kas-tle
3fa35b2cb9
Restrict game packets to state; Closes #4191 (#4210)
Signed-off-by: Joshua Castle <26531652+Kas-tle@users.noreply.github.com>
2023-10-12 06:02:57 -07:00
SupremeMortal
1769f2a85c
Merge branch 'master' into feature/protocol-3.0 2023-02-14 22:09:48 +00:00
Camotoy
b5e1ddc3c8
Guess when the client is clicking air on mobile
Should address #2113
2023-01-03 19:28:43 -05:00
Camotoy
00df4c26ba
Don't send more than one ServerboundSwingPacket per tick
Should address #2875
2023-01-03 15:51:58 -05:00
RednedEpic
18e7db8c30 Start on update to Protocol 3.0 2022-10-29 19:23:21 -05:00
Camotoy
0829b5cd4e
Replicate Bedrock shield behavior more accurately
If the player swings, then they cannot be holding their shield at the same time.

Also fixes an animation edge case with other players.
2022-03-15 13:34:56 -04:00
Tim203
3251d9010c
We're in 2022 now 2022-01-01 20:03:05 +01:00
Camotoy
966c2155ad
API: change player class to Connection 2021-11-22 14:52:26 -05:00
RednedEpic
83ddbd7d1a Initial api draft 2021-11-21 12:36:42 -06:00
RednedEpic
2c663e0ee5 The Great Refactor Part 3 - Entire project restructure 2021-11-20 17:29:46 -06:00
Renamed from core/src/main/java/org/geysermc/geyser/network/translators/bedrock/BedrockAnimateTranslator.java (Browse further)