Commit Graph

7 Commits

Author SHA1 Message Date
Camotoy 5ddb0ad90a
Allow virtual inventories to be opened when player at world height
commit c53bb38a47d1a48f0b5a72059e81c4354c2b8e90
Author: Camotoy <20743703+Camotoy@users.noreply.github.com>
Date:   Mon Nov 14 15:12:29 2022 -0500

    Final touch

commit f9ff9553eda7c80620a8e6f63e14f01adb39ac8b
Merge: b57109ddf 886d7e5b4
Author: Camotoy <20743703+Camotoy@users.noreply.github.com>
Date:   Mon Nov 14 14:54:28 2022 -0500

    Merge branch 'master' of https://github.com/GeyserMC/Geyser into pull/3281

commit b57109ddf7
Author: Kevin Ludwig <signing@valaphee.com>
Date:   Mon Sep 12 12:23:36 2022 +0200

    Revert use entities for single chest inventories

commit fda66e83b9
Author: Kevin Ludwig <signing@valaphee.com>
Date:   Sat Sep 10 11:49:40 2022 +0200

    Use entities for single chest inventories, check if a block for server-side opened inventories can be placed either above or below, otherwise, close the inventory (same logic as with inventory translator found)
2022-11-14 15:12:46 -05:00
AJ Ferguson 8e47a9f5e9
Ensure bedrock inventory id is at most 100 (#3260) 2022-08-29 12:26:30 -04:00
Camotoy ebf18cfb28
Switch all Position instances to Vector3i 2022-05-25 19:17:49 -04:00
Tim203 3251d9010c
We're in 2022 now 2022-01-01 20:03:05 +01:00
Camotoy 966c2155ad
API: change player class to Connection 2021-11-22 14:52:26 -05:00
RednedEpic 83ddbd7d1a Initial api draft 2021-11-21 12:36:42 -06:00
RednedEpic 2c663e0ee5 The Great Refactor Part 3 - Entire project restructure 2021-11-20 17:29:46 -06:00