Commit graph

74 commits

Author SHA1 Message Date
Camotoy
4c409f98f3 Properly implement piglin/hoglin dimension safety
Whether they shake or not is now controlled by the server, as implemented in Java Edition.
2021-12-20 22:54:34 -05:00
Camotoy
fd955a66af Fix stack trace when coordinate_scale isn't a DoubleTag 2021-12-20 21:31:19 -05:00
Camotoy
2420e33149 Allow some invalid decompression handling 2021-12-20 20:55:29 -05:00
Camotoy
6eb069cc13 Fix evoker fangs not being visible
Also implement sound when attacking
2021-12-20 19:59:12 -05:00
Camotoy
24f09e016d Entity IDs in Java Edition just need to be integers
We don't need to keep them as longs - this just reduces the amount of casting needing throughout the codebase.
2021-12-20 19:25:11 -05:00
Camotoy
15522aed52 Fix fishing rod behavior on Geyser players
Fixes #2716
2021-12-19 19:15:53 -05:00
Camotoy
71a975b805 Fix tooltip durability/NBT not being translated
Fixes #2706
2021-12-19 15:54:31 -05:00
Camotoy
222c9d7a24 Switch to master branch of mappings 2021-12-18 22:48:28 -05:00
Camotoy
d699e7d02b Update mappings
See #2710
2021-12-18 22:45:47 -05:00
David Choo
754bb42c19
Fix some mount offsets and strange behaviors with GSit (#2701)
* Prevent boats from floating when a Bedrock player rides in the back

* Update llama and shulker mount height offset

* Fix Trader llama mount offset

* Change passengers to an IntList

Also move rotation lock stuff to EntityUtils

* Allow EntityCache.getEntityByJavaId to return the session's player

Removes many checks from several translators.

* Fix mount offset on armorstands and area effect clouds

Also prevent area effect clouds from despawning when used as an invisible entity (used in GSit to offset players riding on other players)

* Update mount offsets on height changes

TODO test this

* Actually update vehicleId and optimize StriderEntity metadata update

* Don't hide marker armor stands and properly update mount offsets

* What?

* Remove y offset for Shulkers riding other entities

* Confirm teleports in the order received

This allows Bedrock players to move after standing up when using GSit

* Fix mount offset for riders on baby zoglins

* Cache only the latest teleport and confirm teleports immediately

* Fix crawling with GSit

* Inline var and undo respawn method

* Use Entity reference for vehicles

* Remove ridingVehicleEntity from GeyserSession

* Use Entity references for passengers and drop cachedPlayerEntityLinks

* Reuse variable and remove setVehicle(null)
2021-12-18 11:43:57 -05:00
Camotoy
967ee4f58d
Fix command descriptions merging 2021-12-13 22:25:08 -05:00
Camotoy
25921e1d67
Hide out-of-range entity metadata IDs
The vanilla Java client gracefully ignores these.
2021-12-13 13:25:51 -05:00
Camotoy
117ebdd9c1
Remove extra semicolon 2021-12-13 13:24:58 -05:00
Camotoy
3d6dd6b8ac
Remove debug code 2021-12-11 16:06:47 -05:00
Camotoy
892855415b
Fix offset team colors
Fixes #2674
2021-12-11 16:05:12 -05:00
Camotoy
9d09a7e418
Display Java supported versions as list in dumps 2021-12-10 16:27:23 -05:00
Camotoy
1885a75d3c
Update version strings to indicate 1.18.1 support
Geyser 1.18 builds already support 1.18.1.
2021-12-10 11:15:12 -05:00
Luke
8c7a3d1822
Show the nether fog when using the nether height workaround (#2663) 2021-12-08 13:23:05 -05:00
Camotoy
046c93ffb0
Fix stonecutters for Bedrock 1.18 2021-12-08 09:23:23 -05:00
David Choo
ad5a98c859
Improve Statistics Form (#2667)
* Improve statistics form

Fix furnace minecart java identifier
Use clean Java identifier in times mined
Fix icons for statistic form

Show all generic statistics by initializing them to zero
Color every other line grey
Format numbers like on Java Edition

* Update for Java 16 and MCProtocolLib changes

* Sort all statistics alphabetically and color them.

* Update for MCProtocolLib changes

* Re-add clean java identifiers registry and properly fix block break statistics

Also translate before sorting >.>

* Use toLowerCase(Locale.ROOT)

* Use the format provided by MCProtocolLib

* Simplify condition

* Move statistics init and bump MCProtocolLib version
2021-12-07 20:05:44 -05:00
Camotoy
b0baf1670d
Don't send inventories to the client before initialization
Fixes #2677
2021-12-07 14:51:58 -05:00
Camotoy
2953ea9513
Fix NPE when hovering over ender dragon 2021-12-06 15:06:53 -05:00
Kenox
1840172c8d
Fix custom merchant inventory not opening (#2672) 2021-12-06 10:43:36 -05:00
Camotoy
70ec77b1e3
Revert this particular change since it wasn't quite ready yet 2021-12-05 19:07:51 -05:00
Camotoy
e954d091b9
Prevent errors from simply being swallowed 2021-12-05 19:03:47 -05:00
RednedEpic
1d713cb34c Fix handling for null ContainerTypes
EnumMap does not permit null values.
2021-12-04 14:35:01 -06:00
RednedEpic
2e9ac9db7c Use EnumMap in InventoryTranslator for inventory translators 2021-12-04 14:17:26 -06:00
Camotoy
f0213d4b8e
Minor fixes; add CPU count to dump 2021-12-03 20:26:20 -05:00
Camotoy
66819aee83
Null check for player textures in GameProfile
Fixes an issue with the ZNPCs plugin.
2021-12-03 19:24:22 -05:00
Camotoy
763743a845
Allow for implementations to provide a custom resource loader
This will allow Geyser-Fabric to work without resource loading issues. This commit also ensures try-with-resources is used anywhere a resource is accessed.
2021-12-03 11:01:06 -05:00
Camotoy
9084c59003
Fix regressions in player movement handling 2021-12-02 19:56:12 -05:00
Camotoy
c3f146370e
Add a check/warning for outdated Floodgate versions 2021-12-02 10:26:19 -05:00
Camotoy
0daa697a4c
Comment/import fixes 2021-12-02 10:15:59 -05:00
Camotoy
6a77253ef2
Fix Bedrock proxy protocol support 2021-12-01 22:47:33 -05:00
Camotoy
35d8707ed6
Fix potential IndexOutOfBounds error with BlockDestructionPacket 2021-12-01 10:17:36 -05:00
Camotoy
3f296e32a1
Boss bar colors now work in Bedrock 1.18!! 2021-11-30 21:28:32 -05:00
Camotoy
75d1a6364c
Gracefully handle invalid block entity types 2021-11-30 15:06:47 -05:00
Camotoy
1ce3709c79
Make this Javadoc checker happy 2021-11-30 11:27:39 -05:00
Camotoy
d1f3032249
Remove extra println 2021-11-30 11:20:48 -05:00
Camotoy
7df013daf9
Merge remote-tracking branch 'origin/feature/floodgate-data-version' into feature/1.18 2021-11-30 11:09:16 -05:00
Tim203
091664e000
Removed time checker and added a header version system 2021-11-30 16:32:44 +01:00
Camotoy
2d79de4a6b
Bump to 1.18 release (won't work until Tuesday) 2021-11-29 22:32:09 -05:00
Camotoy
51330b8cda
Some changes for GeyserConnect 2021-11-29 22:04:02 -05:00
Camotoy
840318bd8b
Optimize MessageTranslator to not use regex
Regexes take up a performance penalty that we can circumvent by iterating over the legacy string once and applying the necessary workarounds.
2021-11-29 14:04:44 -05:00
Camotoy
eb7d71017c
Remove some unnecessary skin checks 2021-11-29 10:40:27 -05:00
Camotoy
2ae34b69af
Some command framework cleanup
Most notably, remove the synchronization on the commands map, which is unnecessary since it is not modified after startup.
2021-11-29 10:31:31 -05:00
Camotoy
af8c26a4a5
Remove unnecessary version check for minecart furnace icon information
All supported protocols are now 1.17.30 or later.
2021-11-28 17:18:37 -05:00
Camotoy
9ba1efaa30 1.18 does not have its own block palette
Our logic to finding block palettes was just borked.
2021-11-28 11:03:45 -05:00
David Choo
a305c22665
1.18 entity name and metadata changes (#2651)
* Fix amount & javaId being used before it is initialized

Fixes invisible falling blocks and incorrectly sized exp orbs

* Add missing item metadata to throwable items and fireballs

Renamed ItemedFireballEntity -> FireballEntity

* Renamed more EntityDefinitions to match MCProtocolLib

* Add some missing metadata and add null check

* Use entity type when possible in debug spawn message

Fallback onto classes simple name
Also don't register ENDER_DRAGON_PART

* Remove redundant entity identifiers and fix END_CRYSTAL and FISHING_BOBBER identifiers

minecraft:end_crystal -> minecraft:ender_crystal
minecraft:fishing_book -> minecraft:fishing_hook

* Cave spider should inherit metadata from spider

* Keep entity definitions in roughly alphabetical order

* Alphabetize entity definitions

* ABCs?

* Bump MCProtocolLib version
2021-11-26 23:03:46 -05:00
Camotoy
0d7bf7b71a Fix NPEs when loading in chunks with double chests 2021-11-26 21:05:14 -05:00