AJ Ferguson
9008036ee4
Merge remote-tracking branch 'remotes/upstream/master' into chunk-fix
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# Conflicts:
# connector/src/main/java/org/geysermc/connector/network/translators/block/BlockTranslator.java
# connector/src/main/java/org/geysermc/connector/network/translators/java/world/JavaChunkDataTranslator.java
# connector/src/main/java/org/geysermc/connector/utils/ChunkUtils.java
# connector/src/main/java/org/geysermc/connector/utils/Toolbox.java
2020-02-10 17:38:56 -09:00
SupremeMortal
f9cd88eaa2
Merge branch 'master' of https://github.com/GeyserMC/Geyser into feature/direct-block-mapping
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Conflicts:
connector/src/main/java/org/geysermc/connector/utils/Toolbox.java
2020-02-09 22:53:57 +00:00
AJ Ferguson
e4ab4b336c
Chunk fixes
2020-02-05 19:32:33 -09:00
AJ Ferguson
13f198845c
Fix bugs when rapidly switching dimensions
2020-02-05 19:21:09 -09:00
OnlyBMan
0bb18d26b0
Load biome definitions only once instead of everytime a new player joins
2020-02-05 22:02:23 -05:00
OnlyBMan
4dff067faa
Add biomes
2020-02-05 21:10:34 -05:00
RednedEpic
0cf574ddcb
Merge branch 'master' into feature/direct-block-mapping
2020-02-05 18:59:20 -06:00
RednedEpic
dc594ee22c
Update license headers
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Certain headers for classes that are to be removed (e.g. plugin api) were not updated to prevent merge conflicts.
2020-01-08 21:05:42 -06:00
SupremeMortal
94851ef4b8
Move all block related code into BlockTranslator
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It makes more sense.
2019-12-31 00:14:38 +00:00
AJ Ferguson
782feed641
Fix lighting when reloading world
2019-12-28 18:17:00 -09:00
AJ Ferguson
b2f86ec20b
Rewrite dimension code
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New code does not rely on pausing the thread
2019-12-28 04:35:21 -09:00
AJ Ferguson
cc0b3293bf
Start fixing dimension switching and respawning
2019-12-27 02:29:46 -09:00
AJ Ferguson
d06f963b67
Block states and fix waterlogged blocks
2019-12-20 20:05:20 -09:00
SupremeMortal
6e8a0847b4
Fix typo from protocol lib
2019-12-04 18:13:49 +00:00
RednedEpic
51c1792d67
Only send one empty chunk upon login
2019-11-15 22:21:26 -06:00
AJ Ferguson
7d4cb06fbe
Fix crash on login
2019-11-13 17:26:45 -09:00
RednedEpic
cfdaacf017
Minor cleanup
2019-11-12 22:28:47 -06:00
RednedEpic
3ffaf5c0e5
Attempt to fix crashes on login
2019-11-10 16:53:01 -06:00
RednedEpic
21ddf8af1e
Update block palette
2019-11-09 11:14:31 -06:00
RednedEpic
90e6ebc1be
More work on 1.13
2019-11-05 18:55:59 -06:00
Redned
a4b2a016f8
Set version for pong and StartGamePacket from bedrock packet codec
2019-11-02 15:58:50 -05:00
Redned
5fee344743
Fix block palette
2019-11-02 15:50:04 -05:00
RednedEpic
0e2f64b95a
Start on 1.13 changes (not functional yet)
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Cached palette still needs fixing, therefore this build actually does nothing yet.
2019-10-30 21:14:23 -05:00
AJ Ferguson
a65a14c2f2
Fix block breaking in creative
2019-10-27 01:56:47 -08:00
RednedEpic
7571df9903
Attempt to reduce memory usage and fix not being disconnected from Java
2019-10-16 13:55:05 -05:00
Tim203
15506cf5b4
Edited PlayerInit behavior and updated protocol lib to 2.3.0
2019-10-09 20:39:38 +02:00
Tim203
89550a5ecb
Bugfixes
2019-10-04 19:25:08 +02:00
Tim203
ee97585036
Merge branch 'master' into master
2019-10-03 19:09:59 +02:00
Tim203
5eb7565b0a
Third party capes, rotation fixed, wait for the client and updated protocol lib
2019-10-02 22:45:29 +02:00
AJ Ferguson
4b0d777128
Fix crash after first disconnect
2019-10-01 15:36:33 -08:00
AJ Ferguson
fe845710b6
Fix for block breaking
2019-09-30 14:17:36 -08:00
EOT3000
da0c59446f
Try fixing block break (didn't work). Also add more metrics
2019-09-30 12:44:25 -04:00
Tim203
0b193c04e7
Players spawn, player skins, scoreboard, bossbar and updated protocol lib
2019-09-25 23:52:28 +02:00
Tim203
cbdf4f7633
Made paintings not crash the client, bugfixes and improvements
2019-09-21 09:42:44 +02:00
Tim203
1c74a6252a
Some fixes, added playerlist. Entity spawning doesn't work yet
2019-09-17 00:28:29 +02:00
Redned
7f051bd6bc
Start work on a basic chunk cache and block collision detection
2019-09-15 18:34:14 -05:00
SupremeMortal
c9be13d487
Fix AIOOBE and remove PlayerSession usage.
2019-09-13 15:45:55 +01:00
SupremeMortal
ab55050d11
Close remote java connection when bedrock player leaves.
2019-09-13 14:37:31 +01:00
SupremeMortal
9a9f67b45f
Get chunks working to some degree.
2019-09-13 11:49:18 +01:00
EOT3000
59e0aff289
Hybrid mode start + try fixing chunks (hashcodes, etc.)
2019-09-11 16:28:48 -04:00
Redned
7aa4457f34
Uncomment disconnect code for downstream disconnect
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- This should hopefully reduce spam in console when a java client is disconnected. The disconnect handler will be rewritten later to address the not being able to reconnect issue.
2019-08-23 22:49:48 -05:00
RednedEpic
ba21acc9c8
Cleanup adding/removing players
2019-08-08 20:42:55 -05:00
RednedEpic
295d8d5256
Fix double disconnect bug and minor code cleanups
2019-08-08 18:16:46 -05:00
EOT3000
de78c93b72
chunks. Still don't work, but hey, it doesn't crash or hang!
2019-08-08 18:14:08 -04:00
EOT3000
b66631407b
api stuff
2019-08-05 22:14:41 -04:00
EOT3000
7fccb0d69d
new remapper (:
2019-08-05 22:09:45 -04:00
EOT3000
202e3e584c
new remapper (:
2019-08-05 21:59:54 -04:00
Blue Kelp
5f93b5bec4
null safety on auth/handshake errors
2019-08-02 13:54:40 -07:00
Logicism
c7869e77e8
Scoreboard Fix
2019-07-29 19:57:43 -07:00
RednedEpic
635a26dd60
Start work on inventory/item translators
2019-07-29 17:20:48 -05:00