Camotoy
9643b208f3
Check if Fireworks tag is null ( #1255 )
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Thank you Mineplex, very cool.
2020-09-14 20:40:41 -04:00
RednedEpic
6db56fd68b
Disable fireworks for consoles (Addresses #1083 , #1164 )
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Not ideal, but there isn't a whole lot we can do as this is a game bug within console versions.
2020-08-17 20:04:12 -05:00
Camotoy
78e8792a2d
FireworkEntity: don't process if item is null ( #1160 )
2020-08-16 15:25:35 -04:00
RednedEpic
5ceb4145ac
Fix fireworks ( Closes #917 )
2020-07-11 19:40:26 -05:00
RednedEpic
da1674c8d6
Update to Cloudburst NBT 2.0
2020-07-05 15:59:44 -05:00
DoctorMacc
ea1a9e5427
Bedrock 1.16 updating part 1
2020-06-22 20:11:09 -04:00
rtm516
1a92f6974c
Add byte conversion to allow int NBT values for Fireworks ( #681 )
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Firework NBT data might be either an int or byte and bedrock only takes it as a byte.
Co-authored-by: Arktisfox <65837019+Arktisfox@users.noreply.github.com>
2020-05-28 11:38:23 -04:00
rtm516
d0545c57c4
Fix some fireworks colors and NPE of there is no NBT ( #650 )
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Adds Bukkit colors and an additional NPE check
2020-05-25 17:57:10 -04:00
Arktisfox
d918139c44
Check if firework item explosions tag is null (corresponding entity fix) ( #633 )
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* Check if firework item explosions tag is null (corresponding entity fix)
* Add null check on flight
* Add null check around Flight
* Fix newline on if statement
* Fix newline on if statement, add null check on flight, remove debug code.
* fix missing space..
2020-05-24 13:15:02 -05:00
rtm516
d8d9fb7190
Fireworks! ( #579 )
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* Fixed firework entity
* Added firework item translator
* Fixed mappings submodule
2020-05-23 16:33:39 -05:00
OnlyBMan
fc5230c248
Add firework boost for elytras ( #552 )
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* Add firework boost for elytras!
* Change how to detect player glide
* Add comments explaining code
* Remove unused ID
2020-05-18 10:46:35 -04:00