Actually drop 1.19.10 support & remove redundant check

This commit is contained in:
RednedEpic 2022-11-28 21:00:24 -06:00
parent 8f96823048
commit fb2e5cd4ef
2 changed files with 1 additions and 4 deletions

View file

@ -356,7 +356,7 @@ public class Entity {
byte xd = entityMetadata.getPrimitiveValue();
setFlag(EntityFlag.ON_FIRE, ((xd & 0x01) == 0x01) && !getFlag(EntityFlag.FIRE_IMMUNE)); // Otherwise immune entities sometimes flicker onfire
// As of 1.19.50, the client does not want the sprinting, sneaking or gliding set on itself
if (!GameProtocol.supports1_19_50(session) || !(this instanceof SessionPlayerEntity sessionPlayer) || sessionPlayer.getSession() != session) {
if (!GameProtocol.supports1_19_50(session) || !(this instanceof SessionPlayerEntity)) {
setFlag(EntityFlag.SNEAKING, (xd & 0x02) == 0x02);
setFlag(EntityFlag.SPRINTING, (xd & 0x08) == 0x08);

View file

@ -62,9 +62,6 @@ public final class GameProtocol {
private static final PacketCodec DEFAULT_JAVA_CODEC = MinecraftCodec.CODEC;
static {
SUPPORTED_BEDROCK_CODECS.add(Bedrock_v534.V534_CODEC.toBuilder()
.minecraftVersion("1.19.10/1.19.11")
.build());
SUPPORTED_BEDROCK_CODECS.add(Bedrock_v544.V544_CODEC);
SUPPORTED_BEDROCK_CODECS.add(Bedrock_v545.V545_CODEC.toBuilder()
.minecraftVersion("1.19.21/1.19.22")