Bring in #4847 change

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Camotoy 2024-07-26 16:51:22 -04:00
parent 6299903ac3
commit e994d6e1d6
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@ -27,9 +27,11 @@ package org.geysermc.geyser.util;
import org.cloudburstmc.math.vector.Vector3f;
import org.cloudburstmc.math.vector.Vector3i;
import org.cloudburstmc.protocol.bedrock.data.LevelEvent;
import org.cloudburstmc.protocol.bedrock.data.PlayerActionType;
import org.cloudburstmc.protocol.bedrock.packet.ChangeDimensionPacket;
import org.cloudburstmc.protocol.bedrock.packet.ChunkRadiusUpdatedPacket;
import org.cloudburstmc.protocol.bedrock.packet.LevelEventPacket;
import org.cloudburstmc.protocol.bedrock.packet.MobEffectPacket;
import org.cloudburstmc.protocol.bedrock.packet.PlayerActionPacket;
import org.cloudburstmc.protocol.bedrock.packet.StopSoundPacket;
@ -85,6 +87,20 @@ public class DimensionUtils {
// Effects are re-sent from server
entityEffects.clear();
// Always reset weather, as it sometimes suddenly starts raining. See https://github.com/GeyserMC/Geyser/issues/3679
LevelEventPacket stopRainPacket = new LevelEventPacket();
stopRainPacket.setType(LevelEvent.STOP_RAINING);
stopRainPacket.setData(0);
stopRainPacket.setPosition(Vector3f.ZERO);
session.sendUpstreamPacket(stopRainPacket);
session.setRaining(false);
LevelEventPacket stopThunderPacket = new LevelEventPacket();
stopThunderPacket.setType(LevelEvent.STOP_THUNDERSTORM);
stopThunderPacket.setData(0);
stopThunderPacket.setPosition(Vector3f.ZERO);
session.sendUpstreamPacket(stopThunderPacket);
session.setThunder(false);
finalizeDimensionSwitch(session, player);
// If the bedrock nether height workaround is enabled, meaning the client is told it's in the end dimension,