Also check out-of-bounds on player inventory

This commit is contained in:
Camotoy 2021-03-08 18:17:14 -05:00
parent ffae69471d
commit d80372e0b4
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@ -28,6 +28,7 @@ package org.geysermc.connector.inventory;
import lombok.Getter;
import lombok.NonNull;
import lombok.Setter;
import org.geysermc.connector.GeyserConnector;
import org.geysermc.connector.network.session.GeyserSession;
public class PlayerInventory extends Inventory {
@ -55,10 +56,18 @@ public class PlayerInventory extends Inventory {
}
public GeyserItemStack getItemInHand() {
if (36 + heldItemSlot > this.size) {
GeyserConnector.getInstance().getLogger().debug("Held item slot was larger than expected!");
return GeyserItemStack.EMPTY;
}
return items[36 + heldItemSlot];
}
public void setItemInHand(@NonNull GeyserItemStack item) {
if (36 + heldItemSlot > this.size) {
GeyserConnector.getInstance().getLogger().debug("Held item slot was larger than expected!");
return;
}
items[36 + heldItemSlot] = item;
}