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Seems like the double closing issue isnt from my code and from somewhere else
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1 changed files with 0 additions and 6 deletions
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@ -51,12 +51,6 @@ public class OpenableSoundInteractionTranslator implements BlockSoundInteraction
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levelSoundEventPacket.setSound(event);
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levelSoundEventPacket.setExtraData(session.getBlockMappings().getBedrockBlock(state).getRuntimeId());
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session.sendUpstreamPacket(levelSoundEventPacket);
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// To ensure that the doors don't do weird double closing sometimes
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LevelEventPacket levelEventPacket = new LevelEventPacket();
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levelEventPacket.setType(LevelEvent.SOUND_DOOR_OPEN);
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levelEventPacket.setPosition(position);
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levelEventPacket.setData(-1);
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session.sendUpstreamPacket(levelEventPacket);
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}
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private SoundEvent getSound(boolean open, String identifier) {
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