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Fix item frames on 1.17.30
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parent
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commit
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1 changed files with 8 additions and 3 deletions
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@ -35,6 +35,7 @@ import com.nukkitx.nbt.NbtMapBuilder;
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import com.nukkitx.protocol.bedrock.data.inventory.ItemData;
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import com.nukkitx.protocol.bedrock.packet.BlockEntityDataPacket;
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import com.nukkitx.protocol.bedrock.packet.UpdateBlockPacket;
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import com.nukkitx.protocol.bedrock.v448.Bedrock_v465;
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import lombok.Getter;
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import org.geysermc.connector.entity.type.EntityType;
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import org.geysermc.connector.network.session.GeyserSession;
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@ -85,10 +86,14 @@ public class ItemFrameEntity extends Entity {
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NbtMapBuilder blockBuilder = NbtMap.builder()
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.putString("name", this.entityType == EntityType.GLOW_ITEM_FRAME ? "minecraft:glow_frame" : "minecraft:frame")
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.putInt("version", session.getBlockMappings().getBlockStateVersion());
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blockBuilder.put("states", NbtMap.builder()
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NbtMapBuilder statesBuilder = NbtMap.builder()
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.putInt("facing_direction", direction.ordinal())
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.putByte("item_frame_map_bit", (byte) 0)
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.build());
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.putByte("item_frame_map_bit", (byte) 0);
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if (session.getUpstream().getProtocolVersion() >= Bedrock_v465.V465_CODEC.getProtocolVersion()) {
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statesBuilder.putByte("item_frame_photo_bit", (byte) 0);
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}
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blockBuilder.put("states", statesBuilder.build());
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bedrockRuntimeId = session.getBlockMappings().getItemFrame(blockBuilder.build());
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bedrockPosition = Vector3i.from(position.getFloorX(), position.getFloorY(), position.getFloorZ());
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