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PlayerEntity: despawn even if still on the player list (#1263)
Fixes LibsDisguises not working, as it uses the same entity ID for the disguised entity and player. The player still appears on the player list.
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1 changed files with 0 additions and 6 deletions
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@ -86,12 +86,6 @@ public class PlayerEntity extends LivingEntity {
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if (geyserId == 1) valid = true;
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}
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@Override
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public boolean despawnEntity(GeyserSession session) {
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super.despawnEntity(session);
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return !playerList; // don't remove from cache when still on playerlist
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}
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@Override
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public void spawnEntity(GeyserSession session) {
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if (geyserId == 1) return;
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