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Implement wind charges
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parent
e9e364636a
commit
ae6059bdc3
5 changed files with 108 additions and 23 deletions
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@ -25,6 +25,8 @@
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package org.geysermc.geyser.entity;
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import org.geysermc.geyser.entity.type.AbstractWindChargeEntity;
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import org.geysermc.geyser.entity.factory.EntityFactory;
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import org.geysermc.geyser.entity.type.living.monster.raid.RavagerEntity;
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import org.geysermc.mcprotocollib.protocol.data.game.entity.metadata.MetadataType;
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import org.geysermc.mcprotocollib.protocol.data.game.entity.metadata.type.BooleanEntityMetadata;
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@ -64,6 +66,7 @@ public final class EntityDefinitions {
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public static final EntityDefinition<BlazeEntity> BLAZE;
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public static final EntityDefinition<BoatEntity> BOAT;
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public static final EntityDefinition<BoggedEntity> BOGGED;
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public static final EntityDefinition<AbstractWindChargeEntity> BREEZE_WIND_CHARGE;
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public static final EntityDefinition<CamelEntity> CAMEL;
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public static final EntityDefinition<CatEntity> CAT;
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public static final EntityDefinition<SpiderEntity> CAVE_SPIDER;
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@ -166,6 +169,7 @@ public final class EntityDefinitions {
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public static final EntityDefinition<VindicatorEntity> VINDICATOR;
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public static final EntityDefinition<AbstractMerchantEntity> WANDERING_TRADER;
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public static final EntityDefinition<WardenEntity> WARDEN;
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public static final EntityDefinition<AbstractWindChargeEntity> WIND_CHARGE;
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public static final EntityDefinition<RaidParticipantEntity> WITCH;
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public static final EntityDefinition<WitherEntity> WITHER;
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public static final EntityDefinition<AbstractSkeletonEntity> WITHER_SKELETON;
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@ -376,6 +380,18 @@ public final class EntityDefinitions {
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.heightAndWidth(0.25f)
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.build();
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EntityFactory<AbstractWindChargeEntity> windChargeSupplier = AbstractWindChargeEntity::new;
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BREEZE_WIND_CHARGE = EntityDefinition.inherited(windChargeSupplier, entityBase)
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.type(EntityType.BREEZE_WIND_CHARGE)
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.identifier("minecraft:breeze_wind_charge_projectile")
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.heightAndWidth(0.3125f)
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.build();
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WIND_CHARGE = EntityDefinition.inherited(windChargeSupplier, entityBase)
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.type(EntityType.WIND_CHARGE)
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.identifier("minecraft:wind_charge_projectile")
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.heightAndWidth(0.3125f)
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.build();
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EntityDefinition<AbstractArrowEntity> abstractArrowBase = EntityDefinition.inherited(AbstractArrowEntity::new, entityBase)
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.addTranslator(MetadataType.BYTE, AbstractArrowEntity::setArrowFlags)
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.addTranslator(null) // "Piercing level"
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@ -0,0 +1,53 @@
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/*
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* Copyright (c) 2024 GeyserMC. http://geysermc.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* @author GeyserMC
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* @link https://github.com/GeyserMC/Geyser
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*/
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package org.geysermc.geyser.entity.type;
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import org.cloudburstmc.math.vector.Vector3f;
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import org.geysermc.geyser.entity.EntityDefinition;
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import org.geysermc.geyser.session.GeyserSession;
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import java.util.UUID;
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/**
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* Note that, as of 1.21, a wind charge entity does not actually implement the thrown item. We're just reusing
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* the "hide until far away" aspect.
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*/
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public class AbstractWindChargeEntity extends ThrowableItemEntity {
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public AbstractWindChargeEntity(GeyserSession session, int entityId, long geyserId, UUID uuid, EntityDefinition<?> definition, Vector3f position, Vector3f motion, float yaw, float pitch, float headYaw) {
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super(session, entityId, geyserId, uuid, definition, position, motion, yaw, pitch, headYaw);
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}
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@Override
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public void tick() {
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super.tick();
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}
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@Override
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protected float getDrag() {
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// Always, even in water. As of 1.21.
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return 1f;
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}
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}
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@ -1047,6 +1047,7 @@ public class GeyserSession implements GeyserConnection, GeyserCommandSource {
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@Override
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public void packetReceived(Session session, Packet packet) {
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System.out.println(packet);
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Registries.JAVA_PACKET_TRANSLATORS.translate(packet.getClass(), packet, GeyserSession.this);
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}
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@ -25,22 +25,24 @@
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package org.geysermc.geyser.translator.protocol.java.level;
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import org.geysermc.geyser.level.block.type.Block;
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import org.geysermc.mcprotocollib.protocol.packet.ingame.clientbound.level.ClientboundExplodePacket;
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import org.cloudburstmc.math.vector.Vector3f;
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import org.cloudburstmc.math.vector.Vector3i;
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import org.cloudburstmc.nbt.NbtMap;
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import org.cloudburstmc.nbt.NbtMapBuilder;
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import org.cloudburstmc.protocol.bedrock.data.LevelEvent;
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import org.cloudburstmc.protocol.bedrock.data.SoundEvent;
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import org.cloudburstmc.protocol.bedrock.packet.LevelEventGenericPacket;
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import org.cloudburstmc.protocol.bedrock.packet.LevelSoundEventPacket;
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import org.cloudburstmc.protocol.bedrock.packet.SetEntityMotionPacket;
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import org.geysermc.geyser.level.block.BlockStateValues;
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import org.geysermc.geyser.level.block.type.Block;
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import org.geysermc.geyser.session.GeyserSession;
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import org.geysermc.geyser.translator.protocol.PacketTranslator;
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import org.geysermc.geyser.translator.protocol.Translator;
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import org.geysermc.geyser.util.ChunkUtils;
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import org.geysermc.geyser.util.SoundUtils;
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import org.geysermc.mcprotocollib.protocol.data.game.level.block.ExplosionInteraction;
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import org.geysermc.mcprotocollib.protocol.data.game.level.particle.Particle;
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import org.geysermc.mcprotocollib.protocol.packet.ingame.clientbound.level.ClientboundExplodePacket;
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import java.util.concurrent.ThreadLocalRandom;
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@Translator(packet = ClientboundExplodePacket.class)
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public class JavaExplodeTranslator extends PacketTranslator<ClientboundExplodePacket> {
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@ -56,6 +58,8 @@ public class JavaExplodeTranslator extends PacketTranslator<ClientboundExplodePa
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builder.putFloat("originZ", (float) packet.getZ());
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builder.putFloat("radius", packet.getRadius());
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builder.putInt("size", packet.getExploded().size());
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// As of 1.21, KEEP means no block actions are run. TRIGGER_BLOCK will run some actions, like buttons can be pressed
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if (packet.getBlockInteraction() != ExplosionInteraction.KEEP && packet.getBlockInteraction() != ExplosionInteraction.TRIGGER_BLOCK) {
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int i = 0;
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for (Vector3i position : packet.getExploded()) {
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Vector3i pos = Vector3i.from(packet.getX() + position.getX(), packet.getY() + position.getY(), packet.getZ() + position.getZ());
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@ -65,18 +69,28 @@ public class JavaExplodeTranslator extends PacketTranslator<ClientboundExplodePa
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builder.putFloat("pos" + i + "z", pos.getZ());
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i++;
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}
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} else {
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// As of Bedrock 1.21 - particles will only be created by the above packet if there are blocks to blow up?
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// Not sure if the packet does anything - sending it just in case, because BDS still sends it.
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// TODO move out of packet translator class
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Particle particle;
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if (!(packet.getRadius() < 2f) && packet.getBlockInteraction() == ExplosionInteraction.KEEP) {
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particle = packet.getLargeExplosionParticles();
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} else {
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particle = packet.getSmallExplosionParticles();
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}
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var particleCreator = JavaLevelParticlesTranslator.createParticle(session, particle);
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if (particleCreator != null) {
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session.sendUpstreamPacket(particleCreator.apply(Vector3f.from(packet.getX(), packet.getY(), packet.getZ())));
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}
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}
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levelEventPacket.setTag(builder.build());
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session.sendUpstreamPacket(levelEventPacket);
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Vector3f pos = Vector3f.from(packet.getX(), packet.getY(), packet.getZ());
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LevelSoundEventPacket levelSoundEventPacket = new LevelSoundEventPacket();
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levelSoundEventPacket.setRelativeVolumeDisabled(false);
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levelSoundEventPacket.setBabySound(false);
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levelSoundEventPacket.setExtraData(-1);
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levelSoundEventPacket.setSound(SoundEvent.EXPLODE);
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levelSoundEventPacket.setIdentifier(":");
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levelSoundEventPacket.setPosition(pos);
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session.sendUpstreamPacket(levelSoundEventPacket);
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ThreadLocalRandom random = ThreadLocalRandom.current();
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float pitch = (1.0f + (random.nextFloat() - random.nextFloat()) * 0.2f) * 0.7f; // As of 1.21, Explosion#finalizeExplosion
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SoundUtils.playSound(session, packet.getExplosionSound(), pos, 4.0f, pitch);
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if (packet.getPushX() != 0f || packet.getPushY() != 0f || packet.getPushZ() != 0f) {
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SetEntityMotionPacket motionPacket = new SetEntityMotionPacket();
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@ -92,7 +92,7 @@ public class JavaLevelParticlesTranslator extends PacketTranslator<ClientboundLe
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* @return a function to create a packet with a specified particle, in the event we need to spawn multiple particles
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* with different offsets.
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*/
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private @Nullable Function<Vector3f, BedrockPacket> createParticle(GeyserSession session, Particle particle) {
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public static @Nullable Function<Vector3f, BedrockPacket> createParticle(GeyserSession session, Particle particle) {
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switch (particle.getType()) {
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case BLOCK -> {
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int blockState = session.getBlockMappings().getBedrockBlockId(((BlockParticleData) particle.getData()).getBlockState());
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@ -177,6 +177,7 @@ public class JavaLevelParticlesTranslator extends PacketTranslator<ClientboundLe
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}
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default -> {
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ParticleMapping particleMapping = Registries.PARTICLES.get(particle.getType());
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System.out.println(particle.getType() + " " + particleMapping);
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if (particleMapping == null) { //TODO ensure no particle can be null
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return null;
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}
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@ -205,7 +206,7 @@ public class JavaLevelParticlesTranslator extends PacketTranslator<ClientboundLe
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}
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}
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private NbtMap buildVec3PositionTag(Vector3f position) {
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private static NbtMap buildVec3PositionTag(Vector3f position) {
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return NbtMap.builder()
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.putString("type", "vec3")
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.putFloat("x", position.getX())
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