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Use a CompleteableFuture rather than constructing a new thread for logins
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parent
15863bdaef
commit
ae4e4397e3
1 changed files with 12 additions and 8 deletions
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@ -560,8 +560,10 @@ public class GeyserSession implements CommandSender {
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}
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loggingIn = true;
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// new thread so clients don't timeout
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new Thread(() -> {
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// Use a future to prevent timeouts as all the authentication is handled sync
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// This will be changed with the new protocol library.
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CompletableFuture.supplyAsync(() -> {
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try {
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if (password != null && !password.isEmpty()) {
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AuthenticationService authenticationService;
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@ -587,15 +589,14 @@ public class GeyserSession implements CommandSender {
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protocol = new MinecraftProtocol(validUsername);
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}
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connectDownstream();
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} catch (InvalidCredentialsException | IllegalArgumentException e) {
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connector.getLogger().info(LanguageUtils.getLocaleStringLog("geyser.auth.login.invalid", username));
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disconnect(LanguageUtils.getPlayerLocaleString("geyser.auth.login.invalid.kick", getClientData().getLanguageCode()));
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} catch (RequestException ex) {
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ex.printStackTrace();
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}
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}).start();
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return null;
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}).whenComplete((aVoid, ex) -> connectDownstream());
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}
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/**
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@ -608,8 +609,10 @@ public class GeyserSession implements CommandSender {
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}
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loggingIn = true;
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// new thread so clients don't timeout
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new Thread(() -> {
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// Use a future to prevent timeouts as all the authentication is handled sync
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// This will be changed with the new protocol library.
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CompletableFuture.supplyAsync(() -> {
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try {
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MsaAuthenticationService msaAuthenticationService = new MsaAuthenticationService(GeyserConnector.OAUTH_CLIENT_ID);
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@ -629,7 +632,8 @@ public class GeyserSession implements CommandSender {
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} catch (RequestException ex) {
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ex.printStackTrace();
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}
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}).start();
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return null;
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}).whenComplete((aVoid, ex) -> connectDownstream());
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}
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/**
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