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Fix bug where online mode players couldn't move after logging in (#610)
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@ -117,7 +117,6 @@ public class UpstreamPacketHandler extends LoggingPacketHandler {
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LoginEncryptionUtils.showLoginWindow(session);
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}
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// else we were able to log the user in
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return true;
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}
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return translateAndDefault(packet);
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}
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