Some boat fixes (#2243)

- Fix getting kicked for flying when standing on a boat
- Fix using a boat on land
This commit is contained in:
Camotoy 2021-05-30 22:07:17 -04:00 committed by GitHub
parent d80c31f1c2
commit 8259cbe823
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GPG key ID: 4AEE18F83AFDEB23
4 changed files with 18 additions and 8 deletions

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@ -29,6 +29,7 @@ import com.github.steveice10.mc.protocol.data.game.entity.metadata.EntityMetadat
import com.nukkitx.math.vector.Vector3f; import com.nukkitx.math.vector.Vector3f;
import com.nukkitx.protocol.bedrock.data.entity.EntityData; import com.nukkitx.protocol.bedrock.data.entity.EntityData;
import com.nukkitx.protocol.bedrock.packet.AnimatePacket; import com.nukkitx.protocol.bedrock.packet.AnimatePacket;
import com.nukkitx.protocol.bedrock.packet.MoveEntityAbsolutePacket;
import org.geysermc.connector.entity.type.EntityType; import org.geysermc.connector.entity.type.EntityType;
import org.geysermc.connector.network.session.GeyserSession; import org.geysermc.connector.network.session.GeyserSession;
@ -65,7 +66,19 @@ public class BoatEntity extends Entity {
@Override @Override
public void moveAbsolute(GeyserSession session, Vector3f position, Vector3f rotation, boolean isOnGround, boolean teleported) { public void moveAbsolute(GeyserSession session, Vector3f position, Vector3f rotation, boolean isOnGround, boolean teleported) {
// We don't include the rotation (y) as it causes the boat to appear sideways // We don't include the rotation (y) as it causes the boat to appear sideways
super.moveAbsolute(session, position.add(0d, this.entityType.getOffset(), 0d), Vector3f.from(rotation.getX() + 90, 0, rotation.getX() + 90), isOnGround, teleported); setPosition(position.add(0d, this.entityType.getOffset(), 0d));
setRotation(Vector3f.from(rotation.getX() + 90, 0, rotation.getX() + 90));
setOnGround(isOnGround);
MoveEntityAbsolutePacket moveEntityPacket = new MoveEntityAbsolutePacket();
moveEntityPacket.setRuntimeEntityId(geyserId);
// Minimal glitching when ServerVehicleMovePacket is sent
moveEntityPacket.setPosition(session.getRidingVehicleEntity() == this ? position.up(EntityType.PLAYER.getOffset() - this.entityType.getOffset()) : this.position);
moveEntityPacket.setRotation(getBedrockRotation());
moveEntityPacket.setOnGround(isOnGround);
moveEntityPacket.setTeleported(teleported);
session.sendUpstreamPacket(moveEntityPacket);
} }
@Override @Override
@ -85,7 +98,6 @@ public class BoatEntity extends Entity {
@Override @Override
public void updateBedrockMetadata(EntityMetadata entityMetadata, GeyserSession session) { public void updateBedrockMetadata(EntityMetadata entityMetadata, GeyserSession session) {
// Time since last hit // Time since last hit
if (entityMetadata.getId() == 7) { if (entityMetadata.getId() == 7) {
metadata.put(EntityData.HURT_TIME, entityMetadata.getValue()); metadata.put(EntityData.HURT_TIME, entityMetadata.getValue());

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@ -130,7 +130,7 @@ public enum EntityType {
THROWN_ENDERPEARL(ThrowableEntity.class, 87, 0.25f, 0.25f, 0.25f, 0f, "minecraft:ender_pearl"), THROWN_ENDERPEARL(ThrowableEntity.class, 87, 0.25f, 0.25f, 0.25f, 0f, "minecraft:ender_pearl"),
LEASH_KNOT(LeashKnotEntity.class, 88, 0.5f, 0.375f), LEASH_KNOT(LeashKnotEntity.class, 88, 0.5f, 0.375f),
WITHER_SKULL(WitherSkullEntity.class, 89, 0.3125f), WITHER_SKULL(WitherSkullEntity.class, 89, 0.3125f),
BOAT(BoatEntity.class, 90, 0.7f, 1.6f, 1.6f, 0.35f), BOAT(BoatEntity.class, 90, 0.6f, 1.6f, 1.6f, 0.35f),
WITHER_SKULL_DANGEROUS(WitherSkullEntity.class, 91, 0f), WITHER_SKULL_DANGEROUS(WitherSkullEntity.class, 91, 0f),
LIGHTNING_BOLT(Entity.class, 93, 0f), LIGHTNING_BOLT(Entity.class, 93, 0f),
SMALL_FIREBALL(ItemedFireballEntity.class, 94, 0.3125f), SMALL_FIREBALL(ItemedFireballEntity.class, 94, 0.3125f),

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@ -45,9 +45,8 @@ public class BedrockMoveEntityAbsoluteTranslator extends PacketTranslator<MoveEn
float y = packet.getPosition().getY(); float y = packet.getPosition().getY();
if (session.getRidingVehicleEntity() instanceof BoatEntity) { if (session.getRidingVehicleEntity() instanceof BoatEntity) {
// Remove some Y position to prevents boats from looking like they're floating in water // Remove the offset to prevents boats from looking like they're floating in water
// Not by the full boat offset because 1.16.100 complains and that's probably not good for the future y -= EntityType.BOAT.getOffset();
y -= (EntityType.BOAT.getOffset() - 0.5f);
} }
ClientVehicleMovePacket clientVehicleMovePacket = new ClientVehicleMovePacket( ClientVehicleMovePacket clientVehicleMovePacket = new ClientVehicleMovePacket(
packet.getPosition().getX(), y, packet.getPosition().getZ(), packet.getPosition().getX(), y, packet.getPosition().getZ(),

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@ -40,7 +40,6 @@ public class JavaVehicleMoveTranslator extends PacketTranslator<ServerVehicleMov
Entity entity = session.getRidingVehicleEntity(); Entity entity = session.getRidingVehicleEntity();
if (entity == null) return; if (entity == null) return;
entity.moveAbsolute(session, Vector3f.from(packet.getX(), packet.getY(), packet.getZ()), packet.getYaw(), packet.getPitch(), false, false); entity.moveAbsolute(session, Vector3f.from(packet.getX(), packet.getY(), packet.getZ()), packet.getYaw(), packet.getPitch(), false, true);
} }
} }