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Sanity check for BlockState being chest
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1 changed files with 4 additions and 0 deletions
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@ -27,6 +27,7 @@ package org.geysermc.geyser.translator.level.block.entity;
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import org.cloudburstmc.nbt.NbtMap;
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import org.cloudburstmc.nbt.NbtMapBuilder;
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import org.geysermc.geyser.level.block.Blocks;
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import org.geysermc.geyser.level.block.property.ChestType;
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import org.geysermc.geyser.level.block.property.Properties;
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import org.geysermc.geyser.level.block.type.BlockState;
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@ -42,6 +43,9 @@ public class DoubleChestBlockEntityTranslator extends BlockEntityTranslator impl
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@Override
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public void translateTag(GeyserSession session, NbtMapBuilder bedrockNbt, NbtMap javaNbt, BlockState blockState) {
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if (!(blockState.is(Blocks.CHEST) || blockState.is(Blocks.TRAPPED_CHEST))) {
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return;
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}
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if (blockState.getValue(Properties.CHEST_TYPE) != ChestType.SINGLE) {
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int x = (int) bedrockNbt.get("x");
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int z = (int) bedrockNbt.get("z");
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