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Fix compilation for modded
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026e6fc4f1
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1 changed files with 2 additions and 1 deletions
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@ -47,6 +47,7 @@ import org.geysermc.geyser.level.GeyserWorldManager;
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import org.geysermc.geyser.network.GameProtocol;
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import org.geysermc.geyser.network.GameProtocol;
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import org.geysermc.geyser.platform.mod.GeyserModBootstrap;
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import org.geysermc.geyser.platform.mod.GeyserModBootstrap;
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import org.geysermc.geyser.session.GeyserSession;
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import org.geysermc.geyser.session.GeyserSession;
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import org.geysermc.geyser.util.MinecraftKey;
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import org.geysermc.mcprotocollib.protocol.data.game.Holder;
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import org.geysermc.mcprotocollib.protocol.data.game.Holder;
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import org.geysermc.mcprotocollib.protocol.data.game.entity.player.GameMode;
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import org.geysermc.mcprotocollib.protocol.data.game.entity.player.GameMode;
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import org.geysermc.mcprotocollib.protocol.data.game.item.component.BannerPatternLayer;
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import org.geysermc.mcprotocollib.protocol.data.game.item.component.BannerPatternLayer;
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@ -173,7 +174,7 @@ public class GeyserModWorldManager extends GeyserWorldManager {
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return patternLayers.layers().stream()
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return patternLayers.layers().stream()
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.map(layer -> {
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.map(layer -> {
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BannerPatternLayer.BannerPattern pattern = new BannerPatternLayer.BannerPattern(
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BannerPatternLayer.BannerPattern pattern = new BannerPatternLayer.BannerPattern(
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layer.pattern().value().assetId().toString(), layer.pattern().value().translationKey()
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MinecraftKey.key(layer.pattern().value().assetId().toString()), layer.pattern().value().translationKey()
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);
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);
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return new BannerPatternLayer(Holder.ofCustom(pattern), layer.color().getId());
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return new BannerPatternLayer(Holder.ofCustom(pattern), layer.color().getId());
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})
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})
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