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Only send release packet if action type is 0
Needed for eating to work correctly
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parent
1364eb1df7
commit
6fa25aa264
1 changed files with 7 additions and 7 deletions
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@ -41,16 +41,16 @@ public class BedrockInventoryTransactionTranslator extends PacketTranslator<Inve
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public void translate(InventoryTransactionPacket packet, GeyserSession session) {
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public void translate(InventoryTransactionPacket packet, GeyserSession session) {
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switch (packet.getTransactionType()) {
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switch (packet.getTransactionType()) {
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case ITEM_USE:
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case ITEM_USE:
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switch (packet.getActionType()) {
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if (packet.getActionType() == 1) {
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case 1:
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ClientPlayerUseItemPacket useItemPacket = new ClientPlayerUseItemPacket(Hand.MAIN_HAND);
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ClientPlayerUseItemPacket useItemPacket = new ClientPlayerUseItemPacket(Hand.MAIN_HAND);
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session.getDownstream().getSession().send(useItemPacket);
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session.getDownstream().getSession().send(useItemPacket);
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break;
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}
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}
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break;
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break;
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case ITEM_RELEASE:
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case ITEM_RELEASE:
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ClientPlayerActionPacket releaseItemPacket = new ClientPlayerActionPacket(PlayerAction.RELEASE_USE_ITEM, new Position(0,0,0), BlockFace.DOWN);
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if (packet.getActionType() == 0) {
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ClientPlayerActionPacket releaseItemPacket = new ClientPlayerActionPacket(PlayerAction.RELEASE_USE_ITEM, new Position(0, 0, 0), BlockFace.DOWN);
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session.getDownstream().getSession().send(releaseItemPacket);
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session.getDownstream().getSession().send(releaseItemPacket);
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}
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break;
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break;
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}
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}
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}
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}
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