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Don't let players change their own gamemode without permission
Fixes #3191
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1 changed files with 7 additions and 0 deletions
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@ -1674,6 +1674,13 @@ public class GeyserSession implements GeyserConnection, CommandSender {
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abilities.add(Ability.INSTABUILD);
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abilities.add(Ability.INSTABUILD);
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}
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}
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if (commandPermission == CommandPermission.OPERATOR) {
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// Fixes a bug? since 1.19.11 where the player can change their gamemode in Bedrock settings and
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// a packet is not sent to the server.
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// https://github.com/GeyserMC/Geyser/issues/3191
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abilities.add(Ability.OPERATOR_COMMANDS);
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}
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if (flying || spectator) {
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if (flying || spectator) {
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if (spectator && !flying) {
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if (spectator && !flying) {
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// We're "flying locked" in this gamemode
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// We're "flying locked" in this gamemode
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